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Port Discordia gloves (#419)
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Still need descriptions on the items to be done but the groundwork is there.
Could also do with layers for stuff that should light up in the darkness but I wasn't entirely sure what should and shouldn't.
metalgearsloth authored and PJB3005 committed Nov 6, 2019
1 parent 1e425f3 commit 0b5759a
Showing 325 changed files with 845 additions and 183 deletions.
Original file line number Diff line number Diff line change
@@ -75,7 +75,7 @@ void Spawn(string prototype)

if (random.Prob(0.05f))
{
Spawn("YellowGloves");
Spawn("GlovesYellow");
}

if (random.Prob(0.4f))
Original file line number Diff line number Diff line change
@@ -35,7 +35,7 @@ void Spawn(string prototype)
Spawn("CableStack");

// 5% chance for a pair of fancy insulated gloves, else just a third cable coil.
Spawn(random.Prob(0.05f) ? "YellowGloves" : "CableStack");
Spawn(random.Prob(0.05f) ? "GlovesYellow" : "CableStack");
}
}
}
8 changes: 4 additions & 4 deletions Resources/Maps/stationstation.yml
Original file line number Diff line number Diff line change
@@ -3175,7 +3175,7 @@ entities:
entities: []
type: Robust.Server.GameObjects.Components.Container.Container
type: ContainerContainer
- type: BlackGloves
- type: GlovesBlack
uid: 267
components:
- grid: 0
@@ -3687,7 +3687,7 @@ entities:
- !type:PhysShapeAabb
layer: 1
type: Collidable
- type: LeatherGloves
- type: GlovesLeather
uid: 311
components:
- grid: 0
@@ -3700,7 +3700,7 @@ entities:
mask: 5
bounds: -0.25,-0.25,0.25,0.25
type: Collidable
- type: LeatherGloves
- type: GlovesLeather
uid: 312
components:
- grid: 0
@@ -3713,7 +3713,7 @@ entities:
mask: 5
bounds: -0.25,-0.25,0.25,0.25
type: Collidable
- type: LeatherGloves
- type: GlovesLeather
uid: 313
components:
- grid: 0
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