Skip to content

Commit

Permalink
Merge pull request #237 from jweather/docs
Browse files Browse the repository at this point in the history
tutorial typos
  • Loading branch information
samaaron committed Nov 21, 2014
2 parents 5f9d70b + adfc4e9 commit 83e3174
Show file tree
Hide file tree
Showing 4 changed files with 5 additions and 5 deletions.
2 changes: 1 addition & 1 deletion etc/doc/tutorial/01-Welcome-to-Sonic-Pi.md
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ I perform with code in front of audiences. You can find one of my
[Meta-eX](http://meta-ex.com) tracks in the examples.

If you have any thoughts, or ideas for improving Sonic Pi- please pass
them on - feedback is so helpful.. You never know, your idea might be
them on - feedback is so helpful. You never know, your idea might be
the next big feature!

Finally, this tutorial is divided up into sections grouped by
Expand Down
2 changes: 1 addition & 1 deletion etc/doc/tutorial/01.3-Learning-through-Play.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

Sonic Pi encourages you to learn about both computing and music through
play and experimentation. The most important thing is that you're having
fun and befor e you know it you'll have accidentally learned how to
fun, and before you know it you'll have accidentally learned how to
code, compose and perform.

## There are no mistakes
Expand Down
4 changes: 2 additions & 2 deletions etc/doc/tutorial/02.3-Durations-with-Envelopes.md
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ section). An amplitude envelope offers two useful aspects of control:

The duration is the length the sound lasts for. A longer duration means
that you hear the sound for longer. Sonic Pi's sounds all have a
controllable amplitude envelope and the total duration of that envelope
controllable amplitude envelope, and the total duration of that envelope
is the duration of the sound. Therefore, by controlling the envelope you
control the duration.

Expand Down Expand Up @@ -125,7 +125,7 @@ play 60, attack: 0.3, sustain: 1, release: 1

![ASR envelope](:/images/tutorial/env-attack-sustain-release.png)

The sustain time is useful for important sounds you which to hold full
The sustain time is useful for important sounds you wish to hold full
presence in the mix before entering an optional release phase. Of
course, it's totally valid to set both the attack and release arguments
to 0 and just use the sustain to have absolutely no fade in or fade out
Expand Down
2 changes: 1 addition & 1 deletion etc/doc/tutorial/03.3-Stretching-Samples.md
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
# Stretching Samples

Now we can play a variety of synths and samples to create some music
Now that we can play a variety of synths and samples to create some music
it's time to learn how to modify both the synths and samples to make the
music even more unique and interesting. First, let's explore the ability
to *stretch* and *squash* samples.
Expand Down

0 comments on commit 83e3174

Please sign in to comment.