From a3cd13da021afa8856033836c590d164833e5bbf Mon Sep 17 00:00:00 2001 From: Virgile Bello Date: Mon, 6 Aug 2018 13:50:50 +0900 Subject: [PATCH] [Build] Swap rows and columns for TeamCity badges --- README.md | 31 ++++++++++++++----------------- 1 file changed, 14 insertions(+), 17 deletions(-) diff --git a/README.md b/README.md index 8582883dd0..ef50014800 100644 --- a/README.md +++ b/README.md @@ -46,22 +46,19 @@ Ask for help or report issues: * Optional: Mobile development with .NET 3. [FBX SDK 2019.0 VS2015](https://www.autodesk.com/developer-network/platform-technologies/fbx-sdk-2019-0) -### Build Xenko - -1. Clone Xenko: `git clone https://github.com/xenko3d/xenko.git` -2. Set *XenkoDir* environment variable to point to your `` -3. Open `\build\Xenko.sln` with Visual Studio 2017, and build. -4. Open `\samples\XenkoSamples.sln` and play with the samples. -5. Optionally, open and build `Xenko.Android.sln`, `Xenko.iOS.sln`, etc... - ### Build Status -|Branch|Windows D3D11|Windows D3D12|Windows Vulkan|Windows OpenGL|Windows OpenGL ES|UWP|iOS|Android|Linux Vulkan|Linux OpenGL -|:--:|:--:|:--:|:--:|:--:|:--:|:--:|:--:|:--:|:--:|:--:| -| **master** | | | | | | | | | | - -#### Tests Status - -|Branch|Windows Simple|Windows D3D11 -|:--:|:--:|:--:| -| **master** | | +|Branch| **master** | +|:--:|:--:| +|Windows D3D11| +|Windows D3D12| +|Windows Vulkan| +|Windows OpenGL| +|Windows OpenGL ES| +|UWP| +|iOS| +|Android| +|Linux Vulkan| +|Linux OpenGL| +|Tests Windows Simple| +|Tests Windows D3D11|