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Feature Request: Track how much time during combat mana was regenerating #6
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@mfrlin Nice, that would be cool. Along the lines of my own vision of the addon. Thank you for sharing! |
I second that. Ideally the start and stop of a fight would be determined automatically, but having a start/stop command line would be enough for a first version. |
@idispatch75 Thanks for tuning in! I agree that time in FSR-regen is a misleading indicator and that actual ticks / mana regenerated (absolute value) would be more precise. There are complications of course; if the player has Innervate during FSR, the ticks are increased significantly and are processed differently from regular mana ticks. Sorry for rambling, basically thinking aloud a bit here.. Looks like combat can easily be tracked using the event PLAYER_REGEN_DISABLED and PLAYER_REGEN_ENABLED. Stats could be shown in a simple chat message or a small, fancy frame near the statusbars. Any preferences you would like to share? Thanks again guys! |
For my part, I just need some FSR % values for some bosses to evaluate which gear is better for each fight (basically spirit vs mp5 vs +heal). So I would run this a few times only and use the result in a spreadsheet I made to compare items based on fight characteristics. So I wouldn't need this stat always, and I don't need a fancy UI. An option to toggle the tracking and an ouput to the chat would be enough for my use case. |
... and output it in the logs at the end of the combat.
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