From 3f81f9d67613dacf63413697d9bb56412de94463 Mon Sep 17 00:00:00 2001 From: Chris Simons <35010457+simons-public@users.noreply.github.com> Date: Sat, 24 Jul 2021 07:40:58 -0700 Subject: [PATCH] Updated Writing Gamefixes (markdown) --- docs/Writing-Gamefixes.md | 1 + 1 file changed, 1 insertion(+) diff --git a/docs/Writing-Gamefixes.md b/docs/Writing-Gamefixes.md index 264ea4a1..80fb0d9e 100644 --- a/docs/Writing-Gamefixes.md +++ b/docs/Writing-Gamefixes.md @@ -5,6 +5,7 @@ Game fixes are written in python and are named by the Steam game ID with the ext - Use docstrings and comment thoroughly. There will likely be people without python experience making game fixes and good commented examples will help - Do not use any hard-coded paths, Steam may not always be installed in the same location. - Check your gamefix with pylint. You can safely disable warning C0103, modules named by Steam ID will never conform to snake_case naming style. +- Check over at https://github.com/GloriousEggroll/protonfixes. Although the gamefixes there may rely on features in proton-ge, some may work with little or no modification. ### Testing When testing, local fixes can be added to `~/.config/protonfixes/localfixes/`. They should be imported the same way as an included fix would be. For example, `~/.config/protonfixes/localfixes/377840.py` would be loaded for FFIX. Please feel free to submit working gamefixes to improve the project.