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UATHelper: Packaging (Windows (64-bit)): ERROR: Missing precompiled manifest for 'HoudiniEngineRuntime'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in HoudiniEngineRuntime.build.cs to override.
PackagingResults: Error: Missing precompiled manifest for 'HoudiniEngineRuntime'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in HoudiniEngineRuntime.build.cs to override.
ue 4.27.2 launcher version
in HoudiniEngine.Build.cs
ue 4.27.2 launcher version
in
HoudiniEngine.Build.cs
Try add
PrecompileForTargets = PrecompileTargetsType.Any;
in HoudiniEngineRuntime.build.cs but nothing changedThe text was updated successfully, but these errors were encountered: