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Orange Cake

Demo:

Click here for a demo video, and here for a full breakdown on my website.

Anime sparkles Pixel filter
Color mapping Old photograph

Project Overview:

Taking a piece of concept art, I recreated it in Unity using Shadergraph and HLSL in order to explore stylized graphics techniques and real-time rendering workflows.

Concept Art

Original work by @fresh_bobatae / Emily Kim

Features

  • Toon shading
  • Multiple light support
  • Halftone shadow texture
  • Rim highlight
  • Vertex Animation
  • Depth buffer sobel filter outlines
  • Outline animation
  • Color mapping post-process
  • Vignette post-process
  • Animted texture overlay post-process
  • Pixel filter post-process
  • Animated post-process sparkles & polygons

About

mmm.... orang cak 🤤🤤

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  • C# 66.7%
  • HLSL 33.3%