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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
* | ||
*/ | ||
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#include "common/scummsys.h" | ||
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#if defined(SDL_BACKEND) | ||
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#include "backends/events/sdl/sdl-events.h" | ||
#include "backends/platform/sdl/sdl.h" | ||
#include "backends/graphics/graphics.h" | ||
#include "common/config-manager.h" | ||
#include "common/textconsole.h" | ||
#include "common/fs.h" | ||
#include "engines/engine.h" | ||
#include "gui/gui-manager.h" | ||
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SdlEventSource::~SdlEventSource() { | ||
closeJoystick(); | ||
} | ||
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bool SdlEventSource::processMouseEvent(Common::Event &event, int x, int y, int relx, int rely) { | ||
_mouseX = x; | ||
_mouseY = y; | ||
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event.mouse.x = x; | ||
event.mouse.y = y; | ||
event.relMouse.x = relx; | ||
event.relMouse.y = rely; | ||
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if (_graphicsManager) { | ||
return _graphicsManager->notifyMousePosition(event.mouse); | ||
} | ||
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return true; | ||
} | ||
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#if SDL_VERSION_ATLEAST(2, 0, 0) | ||
Common::Point SdlEventSource::getTouchscreenSize() { | ||
int windowWidth, windowHeight; | ||
SDL_GetWindowSize((dynamic_cast<SdlGraphicsManager*>(_graphicsManager))->getWindow()->getSDLWindow(), &windowWidth, &windowHeight); | ||
return Common::Point(windowWidth, windowHeight); | ||
} | ||
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bool SdlEventSource::isTouchPortTouchpadMode(SDL_TouchID port) { | ||
return g_system->getFeatureState(OSystem::kFeatureTouchpadMode); | ||
} | ||
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bool SdlEventSource::isTouchPortActive(SDL_TouchID port) { | ||
return true; | ||
} | ||
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void SdlEventSource::convertTouchXYToGameXY(float touchX, float touchY, int *gameX, int *gameY) { | ||
int windowWidth, windowHeight; | ||
SDL_GetWindowSize((dynamic_cast<SdlGraphicsManager*>(_graphicsManager))->getWindow()->getSDLWindow(), &windowWidth, &windowHeight); | ||
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*gameX = windowWidth * touchX; | ||
*gameY = windowHeight * touchY; | ||
} | ||
#endif | ||
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bool SdlEventSource::handleMouseMotion(SDL_Event &ev, Common::Event &event) { | ||
event.type = Common::EVENT_MOUSEMOVE; | ||
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return processMouseEvent(event, ev.motion.x, ev.motion.y, ev.motion.xrel, ev.motion.yrel); | ||
} | ||
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bool SdlEventSource::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) { | ||
if (ev.button.button == SDL_BUTTON_LEFT) | ||
event.type = Common::EVENT_LBUTTONDOWN; | ||
else if (ev.button.button == SDL_BUTTON_RIGHT) | ||
event.type = Common::EVENT_RBUTTONDOWN; | ||
#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN) | ||
else if (ev.button.button == SDL_BUTTON_WHEELUP) | ||
event.type = Common::EVENT_WHEELUP; | ||
else if (ev.button.button == SDL_BUTTON_WHEELDOWN) | ||
event.type = Common::EVENT_WHEELDOWN; | ||
#endif | ||
#if defined(SDL_BUTTON_MIDDLE) | ||
else if (ev.button.button == SDL_BUTTON_MIDDLE) | ||
event.type = Common::EVENT_MBUTTONDOWN; | ||
#endif | ||
#if defined(SDL_BUTTON_X1) | ||
else if (ev.button.button == SDL_BUTTON_X1) | ||
event.type = Common::EVENT_X1BUTTONDOWN; | ||
#endif | ||
#if defined(SDL_BUTTON_X2) | ||
else if (ev.button.button == SDL_BUTTON_X2) | ||
event.type = Common::EVENT_X2BUTTONDOWN; | ||
#endif | ||
else | ||
return false; | ||
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return processMouseEvent(event, ev.button.x, ev.button.y); | ||
} | ||
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bool SdlEventSource::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) { | ||
if (ev.button.button == SDL_BUTTON_LEFT) | ||
event.type = Common::EVENT_LBUTTONUP; | ||
else if (ev.button.button == SDL_BUTTON_RIGHT) | ||
event.type = Common::EVENT_RBUTTONUP; | ||
#if defined(SDL_BUTTON_MIDDLE) | ||
else if (ev.button.button == SDL_BUTTON_MIDDLE) | ||
event.type = Common::EVENT_MBUTTONUP; | ||
#endif | ||
#if defined(SDL_BUTTON_X1) | ||
else if (ev.button.button == SDL_BUTTON_X1) | ||
event.type = Common::EVENT_X1BUTTONUP; | ||
#endif | ||
#if defined(SDL_BUTTON_X2) | ||
else if (ev.button.button == SDL_BUTTON_X2) | ||
event.type = Common::EVENT_X2BUTTONUP; | ||
#endif | ||
else | ||
return false; | ||
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return processMouseEvent(event, ev.button.x, ev.button.y); | ||
} | ||
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bool SdlEventSource::handleSysWMEvent(SDL_Event &ev, Common::Event &event) { | ||
return false; | ||
} | ||
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int SdlEventSource::mapSDLJoystickButtonToOSystem(Uint8 sdlButton) { | ||
Common::JoystickButton osystemButtons[] = { | ||
Common::JOYSTICK_BUTTON_A, | ||
Common::JOYSTICK_BUTTON_B, | ||
Common::JOYSTICK_BUTTON_X, | ||
Common::JOYSTICK_BUTTON_Y, | ||
Common::JOYSTICK_BUTTON_LEFT_SHOULDER, | ||
Common::JOYSTICK_BUTTON_RIGHT_SHOULDER, | ||
Common::JOYSTICK_BUTTON_BACK, | ||
Common::JOYSTICK_BUTTON_START, | ||
Common::JOYSTICK_BUTTON_LEFT_STICK, | ||
Common::JOYSTICK_BUTTON_RIGHT_STICK | ||
}; | ||
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if (sdlButton >= ARRAYSIZE(osystemButtons)) { | ||
return -1; | ||
} | ||
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return osystemButtons[sdlButton]; | ||
} | ||
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bool SdlEventSource::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) { | ||
int button = mapSDLJoystickButtonToOSystem(ev.jbutton.button); | ||
if (button < 0) { | ||
return false; | ||
} | ||
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event.type = Common::EVENT_JOYBUTTON_DOWN; | ||
event.joystick.button = button; | ||
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return true; | ||
} | ||
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bool SdlEventSource::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) { | ||
int button = mapSDLJoystickButtonToOSystem(ev.jbutton.button); | ||
if (button < 0) { | ||
return false; | ||
} | ||
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event.type = Common::EVENT_JOYBUTTON_UP; | ||
event.joystick.button = button; | ||
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return true; | ||
} | ||
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bool SdlEventSource::handleJoyAxisMotion(SDL_Event &ev, Common::Event &event) { | ||
event.type = Common::EVENT_JOYAXIS_MOTION; | ||
event.joystick.axis = ev.jaxis.axis; | ||
event.joystick.position = ev.jaxis.value; | ||
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return true; | ||
} | ||
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#define HANDLE_HAT_UP(new, old, mask, joybutton) \ | ||
if ((old & mask) && !(new & mask)) { \ | ||
event.joystick.button = joybutton; \ | ||
g_system->getEventManager()->pushEvent(event); \ | ||
} | ||
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#define HANDLE_HAT_DOWN(new, old, mask, joybutton) \ | ||
if ((new & mask) && !(old & mask)) { \ | ||
event.joystick.button = joybutton; \ | ||
g_system->getEventManager()->pushEvent(event); \ | ||
} | ||
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bool SdlEventSource::handleJoyHatMotion(SDL_Event &ev, Common::Event &event) { | ||
event.type = Common::EVENT_JOYBUTTON_UP; | ||
HANDLE_HAT_UP(ev.jhat.value, _lastHatPosition, SDL_HAT_UP, Common::JOYSTICK_BUTTON_DPAD_UP) | ||
HANDLE_HAT_UP(ev.jhat.value, _lastHatPosition, SDL_HAT_DOWN, Common::JOYSTICK_BUTTON_DPAD_DOWN) | ||
HANDLE_HAT_UP(ev.jhat.value, _lastHatPosition, SDL_HAT_LEFT, Common::JOYSTICK_BUTTON_DPAD_LEFT) | ||
HANDLE_HAT_UP(ev.jhat.value, _lastHatPosition, SDL_HAT_RIGHT, Common::JOYSTICK_BUTTON_DPAD_RIGHT) | ||
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event.type = Common::EVENT_JOYBUTTON_DOWN; | ||
HANDLE_HAT_DOWN(ev.jhat.value, _lastHatPosition, SDL_HAT_UP, Common::JOYSTICK_BUTTON_DPAD_UP) | ||
HANDLE_HAT_DOWN(ev.jhat.value, _lastHatPosition, SDL_HAT_DOWN, Common::JOYSTICK_BUTTON_DPAD_DOWN) | ||
HANDLE_HAT_DOWN(ev.jhat.value, _lastHatPosition, SDL_HAT_LEFT, Common::JOYSTICK_BUTTON_DPAD_LEFT) | ||
HANDLE_HAT_DOWN(ev.jhat.value, _lastHatPosition, SDL_HAT_RIGHT, Common::JOYSTICK_BUTTON_DPAD_RIGHT) | ||
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_lastHatPosition = ev.jhat.value; | ||
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return false; | ||
} | ||
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bool SdlEventSource::remapKey(SDL_Event &ev, Common::Event &event) { | ||
return false; | ||
} | ||
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void SdlEventSource::fakeWarpMouse(const int x, const int y) { | ||
_queuedFakeMouseMove = true; | ||
_fakeMouseMove.type = Common::EVENT_MOUSEMOVE; | ||
_fakeMouseMove.mouse = Common::Point(x, y); | ||
} | ||
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void SdlEventSource::setEngineRunning(const bool value) { | ||
_engineRunning = value; | ||
} | ||
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bool SdlEventSource::handleResizeEvent(Common::Event &event, int w, int h) { | ||
if (_graphicsManager) { | ||
_graphicsManager->notifyResize(w, h); | ||
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// If the screen changed, send an Common::EVENT_SCREEN_CHANGED | ||
int screenID = g_system->getScreenChangeID(); | ||
if (screenID != _lastScreenID) { | ||
_lastScreenID = screenID; | ||
event.type = Common::EVENT_SCREEN_CHANGED; | ||
return true; | ||
} | ||
} | ||
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return false; | ||
} | ||
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#endif |
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