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Issues list
2D mission flag no longer works as designed
bug
An issue from unintended consequences
gameplay
A feature or issue that can significantly impact gameplay
regression
A bug introduced by a new feature that breaks something which used to work.
[ Ship Behavior ] Ships are affected by shockwave during warp-out phase
bug
An issue from unintended consequences
gameplay
A feature or issue that can significantly impact gameplay
good first issue
An issue thats "easy" to do and is recommended for beginning contributors
#6444
opened Nov 28, 2024 by
DAK404
FR: Expose asteroid spawn limitation values
feature
A totally new sort of functionality
gameplay
A feature or issue that can significantly impact gameplay
Requested by Active Mod
A feature request that has been requested by a mod that is actively in development.
#6228
opened Jul 4, 2024 by
Durandal-Thoth
FR: New trigger options for weapons!
feature
A totally new sort of functionality
gameplay
A feature or issue that can significantly impact gameplay
#5625
opened Sep 24, 2023 by
Durandal-Thoth
FR: Flag to remove missile failsafe detonation
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
#5620
opened Sep 22, 2023 by
Durandal-Thoth
FR: Apply multi-lock features to single target aspect & heatseeking weapons
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
Requested by Active Mod
A feature request that has been requested by a mod that is actively in development.
#5619
opened Sep 21, 2023 by
Durandal-Thoth
FR - Afterburner doubles as toggle off glide
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
#5615
opened Sep 20, 2023 by
Sessile-Nomad
FR: Special mass flags for kinetic weapons
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
#5562
opened Aug 16, 2023 by
Durandal-Thoth
FR: Weapon table option to override 'Max Missiles Locked on Player' on a per-weapon basis.
feature
A totally new sort of functionality
gameplay
A feature or issue that can significantly impact gameplay
#5555
opened Aug 13, 2023 by
DefCynodont
FR: Set cap on damage attenuation for beams
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
#5505
opened Jul 22, 2023 by
Durandal-Thoth
FR: Thrust axis
controls
A feature or issue related to input devices or actions controlled/triggered by them
gameplay
A feature or issue that can significantly impact gameplay
#4691
opened Sep 21, 2022 by
AstralStorm
FR: Extend padlock view to chase view
controls
A feature or issue related to input devices or actions controlled/triggered by them
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
#3859
opened Dec 27, 2021 by
EatThePath
FR: configurable version of lifeleft penalty
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
wish list
One of many feature requests, posted more for brainstorming than for a particular need
#3640
opened Sep 4, 2021 by
EatThePath
FR: Allow Beams to keep on target from a moving source.
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
#3591
opened Aug 7, 2021 by
BMagnu
Weapon FR: Multi-lock missile option, Single target parallel lock
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
wish list
One of many feature requests, posted more for brainstorming than for a particular need
#3519
opened Jun 19, 2021 by
EatThePath
Weapon FR: Multi-lock missile option, lock generation rate
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
wish list
One of many feature requests, posted more for brainstorming than for a particular need
#3518
opened Jun 19, 2021 by
EatThePath
Weapon FR: Substitution sequence reset
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
wish list
One of many feature requests, posted more for brainstorming than for a particular need
#3517
opened Jun 19, 2021 by
EatThePath
Weapon FR: Imperfect beam tracking/leading of moving targets.
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
wish list
One of many feature requests, posted more for brainstorming than for a particular need
#3516
opened Jun 19, 2021 by
EatThePath
Weapon FR: Type 5 beam linger/hesitation
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
wish list
One of many feature requests, posted more for brainstorming than for a particular need
#3503
opened Jun 15, 2021 by
EatThePath
Weapon FR: type5 beam sequence expansion
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
wish list
One of many feature requests, posted more for brainstorming than for a particular need
#3502
opened Jun 15, 2021 by
EatThePath
FR: IFF aware $firing requires exact los:
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
#3458
opened May 30, 2021 by
EatThePath
hv.Key
is incorrect for non-QWERTY keyboard layouts
controls
#3378
opened Apr 11, 2021 by
naomimyselfandi
Review how RNG seeds are generated/used in multiplayer
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
multi
A feature or issue related to the multiplayer code.
physics
A feature or issue related to the physics algorithms
question
This issue is asking for opinions or research
#3336
opened Mar 28, 2021 by
jg18
FR: Hold-To-Charge weapons
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
mantis
A feature or issue imported from MANTIS, the old issue tracker
#3108
opened Jan 9, 2021 by
MjnMixael
Scripting FR: Access to missile lock state
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
gameplay
A feature or issue that can significantly impact gameplay
wish list
One of many feature requests, posted more for brainstorming than for a particular need
#3043
opened Dec 29, 2020 by
EatThePath
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