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4096

inspired by 2048 (https://play2048.co/)

one of the first inspirations that did not use any of the original code : )

created with es6 OOP

overview

modes are 循序渐近 - have to progress from one to the other

  • easy mode - this mode is easy. you start on this mode. classic 4x4 layout, 1 spawn at once, 1/5 chance for a block to have double original value. this mode has hints that help you make good moves.
  • hard mode - this mode is hard. 5x5 layout but 2 spawn at once. cannot merge multiple blocks at once (click on square to move). blocks spawn in every 25 seconds. 1/21 chance for a block to lose half its original value
  • impossible mode - this mode is impossible? block spawns are rigged to match the least favorable position. 6x6 layout. 2 spawn at once, whats impossible is math problems every 10 combinations 🧌, and a block spawns in every 10 seconds, 1/7 chance for a block to lose half its original value, 1/4 chance every 30 seconds that a AI will move for you randomly (trust your rng?)
  • corrupted mode - ??? (secret mode, secret trigger in one of the modes)

pets - they automatically make a move every 15-30 seconds using AI assuming you made one other move, but make the game a "little" bit harder..? (WIP)
- unlock pets from beating ??? (and low drop from hard/impossible mode)
- trading system - must have beaten hard mode or above once to trade