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Added SDL_image to cmake based build.
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mschlumpp committed Feb 26, 2014
1 parent df81407 commit a729095
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Showing 3 changed files with 96 additions and 2 deletions.
6 changes: 6 additions & 0 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,11 @@ if(NOT SDL2_FOUND)
message(FATAL_ERROR "SDL 2.0 not found, set ENV{SDL2DIR} to point to SDL 2.0, and optionally set the cmake var SDL2_LIBRARY_TEMP to the lib dir")
endif()

include(cmake/FindSDL2_image.cmake)
if(NOT SDL2_IMAGE_FOUND)
message(FATAL_ERROR "SDL_image 2.0 not found, set ENV{SDL2DIR} to point to SDL 2.0, and optionally set the cmake var SDL2_LIBRARY_TEMP to the lib dir")
endif()

include(FindOpenGL)
if(NOT OPENGL_FOUND AND NOT OPENGL_XMESA_FOUND AND NOT OPENGL_GLU_FOUND)
message(FATAL_ERROR "OpenGL not found, please install it")
Expand Down Expand Up @@ -155,6 +160,7 @@ configure_file("${PROJECT_SOURCE_DIR}/OpenSpades.h.in" "${PROJECT_BINARY_DIR}/Op
configure_file("${PROJECT_SOURCE_DIR}/OpenSpades.rc.in" "${PROJECT_BINARY_DIR}/OpenSpades.rc")
include_directories("${PROJECT_BINARY_DIR}")
include_directories("${SDL2_INCLUDE_DIR}")
include_directories("${SDL2_IMAGE_INCLUDE_DIR}")
if(OPENGL_INCLUDE_DIR)
include_directories("${OPENGL_INCLUDE_DIR}")
endif()
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4 changes: 2 additions & 2 deletions Sources/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@ add_dependencies(OpenSpades Angelscript Angelscript_addons)

if(WIN32)
source_group("Resources" ${RESOURCE_FILES})
foreach(LIB ${SDL2_LIBRARY})
foreach(LIB ${SDL2_LIBRARY} ${SDL2_IMAGE_LIBRARY})
string(REGEX REPLACE "\\.lib$" ".dll" SDL_DLL ${LIB})
if(EXISTS "${SDL_DLL}")
add_custom_command(TARGET OpenSpades POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${SDL_DLL}" "${CMAKE_BINARY_DIR}/bin/\$\(Configuration\)/")
Expand Down Expand Up @@ -87,7 +87,7 @@ source_group("ScriptBindings" FILES ${SCRIPTBINDING_FILES})
source_group("libs\\unzip" FILES ${UNZIP_FILES})


target_link_libraries(OpenSpades ${SDL2_LIBRARY} ${OPENGL_LIBRARIES} ${GLEW_LIBRARY} ${FLTK_OS_LIBS} ${ZLIB_LIBRARIES} ${CURL_LIBRARY} ${CMAKE_DL_LIBS} ${ANGELSCRIPT_LIBS})
target_link_libraries(OpenSpades ${SDL2_LIBRARY} ${SDL2_IMAGE_LIBRARY} ${OPENGL_LIBRARIES} ${GLEW_LIBRARY} ${FLTK_OS_LIBS} ${ZLIB_LIBRARIES} ${CURL_LIBRARY} ${CMAKE_DL_LIBS} ${ANGELSCRIPT_LIBS})

#todo: MACOSX_BUNDLE_ICON_FILE ?

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88 changes: 88 additions & 0 deletions cmake/FindSDL2_image.cmake
Original file line number Diff line number Diff line change
@@ -0,0 +1,88 @@
# - Locate SDL2_image library
# This module defines:
# SDL2_IMAGE_LIBRARIES, the name of the library to link against
# SDL2_IMAGE_INCLUDE_DIRS, where to find the headers
# SDL2_IMAGE_FOUND, if false, do not try to link against
# SDL2_IMAGE_VERSION_STRING - human-readable string containing the version of SDL2_image
#
# For backward compatiblity the following variables are also set:
# SDL2IMAGE_LIBRARY (same value as SDL2_IMAGE_LIBRARIES)
# SDL2IMAGE_INCLUDE_DIR (same value as SDL2_IMAGE_INCLUDE_DIRS)
# SDL2IMAGE_FOUND (same value as SDL2_IMAGE_FOUND)
#
# $SDL2DIR is an environment variable that would
# correspond to the ./configure --prefix=$SDL2DIR
# used in building SDL2.
#
# Created by Eric Wing. This was influenced by the FindSDL2.cmake
# module, but with modifications to recognize OS X frameworks and
# additional Unix paths (FreeBSD, etc).

#=============================================================================
# Copyright 2005-2009 Kitware, Inc.
# Copyright 2012 Benjamin Eikel
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)

if(NOT SDL2_IMAGE_INCLUDE_DIR AND SDL2IMAGE_INCLUDE_DIR)
set(SDL2_IMAGE_INCLUDE_DIR ${SDL2IMAGE_INCLUDE_DIR} CACHE PATH "directory cache
entry initialized from old variable name")
endif()
find_path(SDL2_IMAGE_INCLUDE_DIR SDL_image.h
HINTS
ENV SDL2IMAGEDIR
ENV SDL2DIR
PATH_SUFFIXES include/SDL22 include/SDL2 include
)

if(NOT SDL2_IMAGE_LIBRARY AND SDL2IMAGE_LIBRARY)
set(SDL2_IMAGE_LIBRARY ${SDL2IMAGE_LIBRARY} CACHE FILEPATH "file cache entry
initialized from old variable name")
endif()
find_library(SDL2_IMAGE_LIBRARY
NAMES SDL2_image
HINTS
ENV SDL2IMAGEDIR
ENV SDL2DIR
PATH_SUFFIXES lib
)

if(SDL2_IMAGE_INCLUDE_DIR AND EXISTS "${SDL2_IMAGE_INCLUDE_DIR}/SDL2_image.h")
file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL2_image.h" SDL2_IMAGE_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL2_image.h" SDL2_IMAGE_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL2_image.h" SDL2_IMAGE_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+[0-9]+$")
string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MAJOR "${SDL2_IMAGE_VERSION_MAJOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MINOR "${SDL2_IMAGE_VERSION_MINOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_PATCH "${SDL2_IMAGE_VERSION_PATCH_LINE}")
set(SDL2_IMAGE_VERSION_STRING ${SDL2_IMAGE_VERSION_MAJOR}.${SDL2_IMAGE_VERSION_MINOR}.${SDL2_IMAGE_VERSION_PATCH})
unset(SDL2_IMAGE_VERSION_MAJOR_LINE)
unset(SDL2_IMAGE_VERSION_MINOR_LINE)
unset(SDL2_IMAGE_VERSION_PATCH_LINE)
unset(SDL2_IMAGE_VERSION_MAJOR)
unset(SDL2_IMAGE_VERSION_MINOR)
unset(SDL2_IMAGE_VERSION_PATCH)
endif()

set(SDL2_IMAGE_LIBRARIES ${SDL2_IMAGE_LIBRARY})
set(SDL2_IMAGE_INCLUDE_DIRS ${SDL2_IMAGE_INCLUDE_DIR})

include(FindPackageHandleStandardArgs)

FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_image
REQUIRED_VARS SDL2_IMAGE_LIBRARIES SDL2_IMAGE_INCLUDE_DIRS
VERSION_VAR SDL2_IMAGE_VERSION_STRING)

# for backward compatiblity
set(SDL2IMAGE_LIBRARY ${SDL2_IMAGE_LIBRARIES})
set(SDL2IMAGE_INCLUDE_DIR ${SDL2_IMAGE_INCLUDE_DIRS})
set(SDL2IMAGE_FOUND ${SDL2_IMAGE_FOUND})

mark_as_advanced(SDL2_IMAGE_LIBRARY SDL2_IMAGE_INCLUDE_DIR)

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