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Add mention of SpielViz in documentation.
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michalsustr committed Sep 7, 2020
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4 changes: 4 additions & 0 deletions docs/contributing.md
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Expand Up @@ -237,3 +237,7 @@ release!). Contributions are certainly not limited to these suggestions!
for running a batch of episodes using Tensorflow directly from C++ (in
`contrib/`). It has not yet been tested with CMake and public Tensorflow. We
would like to officially support this and move it into the core library.

- **Visualizations of games**. There exists an interactive viewer for
OpenSpiel games called [SpielViz](https://github.com/michalsustr/spielviz).
Contributions to this project are welcome.
8 changes: 8 additions & 0 deletions docs/developer_guide.md
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Expand Up @@ -103,3 +103,11 @@ When you add a new conditional dependency, you need to touch:
- change `install.sh` to make sure the dependency is installed
- use constructs like `if (${BUILD_WITH_HANABI})` in CMake to optionally add
the targets to build.

## Debugging tools

For complex games it may be tricky to get all the details right. You can
visualize (very small) game trees using
`open_spiel/python/examples/treeviz_example.py` or for large games there is
an interactive viewer for OpenSpiel games called
[SpielViz](https://github.com/michalsustr/spielviz).
5 changes: 5 additions & 0 deletions docs/intro.md
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Expand Up @@ -40,3 +40,8 @@ available from Python.

OpenSpiel has been tested on Linux (Debian 10 and Ubuntu 19.04), MacOS, and
[Windows 10 (through Windows Subsystem for Linux)](windows.md).

**Visualization of games**

There is an interactive viewer for OpenSpiel games called
[SpielViz](https://github.com/michalsustr/spielviz).

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