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Pull requests: rh-hideout/pokeemerald-expansion

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Pull requests list

Refactor the function IsAbilityPreventingEscape category: battle-mechanic Pertains to battle mechanics type: refactor
#6439 opened Mar 17, 2025 by AlexOn1ine Loading…
Split ai function IsBattlerTrapped category: battle-ai Pertains to Battle Engine Upgrade's AI type: cleanup
#6438 opened Mar 17, 2025 by AlexOn1ine Loading…
Fixes negative priority being blocked by dazzling abilities bugfix Bugfixes category: battle-mechanic Pertains to battle mechanics
#6433 opened Mar 16, 2025 by AlexOn1ine Loading…
Rename absentBattlerFlags to absent type: cleanup
#6432 opened Mar 16, 2025 by AlexOn1ine Loading…
Trainerbattle Type Differentiation
#6424 opened Mar 15, 2025 by u8-Salem Draft
Fix DexNav search level
#6421 opened Mar 14, 2025 by cawtds Loading…
Fixes Cotton Spore failing if one of the targets blocks it bugfix Bugfixes category: battle-mechanic Pertains to battle mechanics
#6418 opened Mar 14, 2025 by AlexOn1ine Loading…
Allow the AI to see the second hit of Parental Bond category: battle-ai Pertains to Battle Engine Upgrade's AI
#6403 opened Mar 10, 2025 by AlexOn1ine Loading…
Acquire free real estate General Doesn't fit under other labels new-feature Adds a feature
#6392 opened Mar 7, 2025 by aronson Loading…
Adds move description battle config bugfix Bugfixes category: move effect Pertains to move effects
#6364 opened Mar 1, 2025 by AlexOn1ine Loading…
Adds Text Speed Modifier Flag to general.h General Doesn't fit under other labels new-feature Adds a feature
#6358 opened Feb 27, 2025 by vanoreo Loading…
Clean up AI code duplication and unify checks category: battle-ai Pertains to Battle Engine Upgrade's AI type: cleanup
#6348 opened Feb 26, 2025 by AlexOn1ine Loading…
AI tests, mostly doubles category: battle-ai Pertains to Battle Engine Upgrade's AI category: battle-tests Related to the automated test environment
#6344 opened Feb 26, 2025 by surskitty Draft
Add CONTRIBUTING.md and STYLEGUIDE.md type: documentation Improvements or additions to documentation
#6340 opened Feb 25, 2025 by pkmnsnfrn Loading…
Optimization / Clean up of AI move usability category: battle-ai Pertains to Battle Engine Upgrade's AI type: cleanup
#6332 opened Feb 24, 2025 by AlexOn1ine Loading…
"Aerilate"-esque Ability Tests and Config category: battle-mechanic Pertains to battle mechanics category: battle-tests Related to the automated test environment new-feature Adds a feature
#6313 opened Feb 21, 2025 by Pawkkie Loading…
Fix "good defensive mon with SE move" switching bugfix Bugfixes category: battle-ai Pertains to Battle Engine Upgrade's AI
#6312 opened Feb 21, 2025 by Pawkkie Draft
Port FRLG Script Walkaway
#6277 opened Feb 15, 2025 by Deokishisu Loading…
Fix heal bell test, add sparkly swirl test category: battle-tests Related to the automated test environment
#6262 opened Feb 14, 2025 by ghoulslash Loading…
Decouple TMs / HMs from item ids type: refactor
#6237 opened Feb 11, 2025 by AlexOn1ine Loading…
Allow tests to work out of the box on macOS
#6230 opened Feb 10, 2025 by aronson Loading…
EndTurnEffectOrder Refactor bugfix Bugfixes type: big feature A feature with big diffs and / or high impact / subjectivity / pervasiveness type: refactor
#6224 opened Feb 9, 2025 by AlexOn1ine Loading…
Add AI_FLAG_RANDOMIZE_SWITCHINS category: battle-ai Pertains to Battle Engine Upgrade's AI new-feature Adds a feature
#6222 opened Feb 9, 2025 by Pawkkie Draft
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