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Triangle class for Cinder.  This is to measure and manipulate 
triangles.  Think of it as an analog to the Rectangle class.

See it in use here:
http://bantherewind.com/kinect-opencv-delaunay-triangulation-box2d

This is a work in progress.  On the to do list...

- Add math to advanced sample
- 3D terrain sample (2D tri + Z for height)
   - Map triangles back to source index (needed to obtain Z)
- Voronoi sample
- Sierpinski sample

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Version 0.0.3

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http://www.bantherewind.com
http://www.libcinder.org

bantherewind@gmail.com

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Triangle class for Cinder. Analogous to RectT<T>.

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