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If I do SystemUI::AddFont() in the middle of the app run I get (see screenshot) glitchy fonts...
https://media.discordapp.net/attachments/560082229364129803/1026869321600880671/unknown.png
Before that commit it worked ( imgui-HighDPI was added to rbfx)
I did something like:
void Foo::endFrame () { // populate ranges.data() after application language setting was changed... auto new_font = GetSubsystem<Urho3D::SystemUI>()->AddFont("Data/Fonts/Anonymous Pro.ttf", ranges.data(), 30, true); }
but then it broke 🤷
The text was updated successfully, but these errors were encountered:
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If I do SystemUI::AddFont() in the middle of the app run I get (see screenshot) glitchy fonts...
https://media.discordapp.net/attachments/560082229364129803/1026869321600880671/unknown.png
Before that commit it worked ( imgui-HighDPI was added to rbfx)
I did something like:
but then it broke 🤷
The text was updated successfully, but these errors were encountered: