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add new method: musicIsPlaying (#9)

Pull request merge
quasilytepushed 1 commit to master • aba4e56…5c722c9 • 
on May 14, 2024

add user defined update callback func (#8)

Pull request merge
quasilytepushed 1 commit to master • d365e4a…aba4e56 • 
on May 6, 2024

add ctx.layoutSize method

quasilytepushed 1 commit to master • 7696bd0…d365e4a • 
on Apr 1, 2024

add PlaySoundWithVolume method

Force push
quasilyteforce pushed to master • 5d767e0…7696bd0 • 
on Jan 2, 2024

add PlaySoundWithVolume method

quasilytepushed 1 commit to master • de68f3e…5d767e0 • 
on Jan 2, 2024

make the tps limiting and computation method more configurable

quasilytepushed 1 commit to master • 929daaf…de68f3e • 
on Jan 2, 2024

add another weird resolution to the list

quasilytepushed 1 commit to master • 3607cb7…929daaf • 
on Nov 24, 2023

add display ratio inference method

quasilytepushed 1 commit to master • da35ef8…3607cb7 • 
on Nov 24, 2023

make Rect more efficient for most cases

quasilytepushed 1 commit to master • 8aee27a…da35ef8 • 
on Nov 15, 2023

add Label.SetColorScaleRGBA

quasilytepushed 1 commit to master • 3cbf8e0…8aee27a • 
on Nov 15, 2023

use a new-style colorscale in Label

quasilytepushed 1 commit to master • 182a2a2…3cbf8e0 • 
on Nov 15, 2023

update ebitengine-input library version

quasilytepushed 1 commit to master • 84d8b89…182a2a2 • 
on Nov 15, 2023

add Makefile

quasilytepushed 1 commit to master • a3b4509…84d8b89 • 
on Nov 15, 2023

xslices: fix less func in sort

quasilytepushed 1 commit to master • 820474e…a3b4509 • 
on Nov 7, 2023

update exp/slices

quasilytepushed 1 commit to master • 629c60a…820474e • 
on Nov 7, 2023

do not use eager audio system on Androids

quasilytepushed 1 commit to master • 5a24d14…629c60a • 
on Nov 5, 2023

use mobile.SetGame when "mobile" build tag is present

quasilytepushed 1 commit to master • 659dfea…5a24d14 • 
on Nov 3, 2023

Merge branch 'master' of https://github.com/quasilyte/ge

quasilytepushed 2 commits to master • da24975…659dfea • 
on Nov 3, 2023

xslices: bring sorting functions back

quasilytepushed 1 commit to master • 0ac6a94…da24975 • 
on Nov 1, 2023

use LoadAudio instead LoadOGG in music-related APIs

quasilytepushed 1 commit to master • a058a3e…0ac6a94 • 
on Nov 1, 2023

remove sort funcs to avoid generics error (jam-related hotfix)

quasilytepushed 1 commit to master • 5a8f0ef…a058a3e • 
on Oct 1, 2023

make Draw() method of tiledbackground respect Pos field

quasilytepushed 1 commit to master • e5b2a56…5a8f0ef • 
on Sep 29, 2023

update ebitengine version

quasilytepushed 1 commit to master • 5f9ee1f…e5b2a56 • 
on Sep 25, 2023

use ColorScale in Rect too

quasilytepushed 1 commit to master • 05e3c13…5f9ee1f • 
on Sep 2, 2023

remove Sprite hue rotation, but make colorscaling much-much faster

quasilytepushed 1 commit to master • e53ea72…05e3c13 • 
on Aug 30, 2023

fix examples/tankarcade

quasilytepushed 1 commit to master • 1ecbb26…e53ea72 • 
on Aug 30, 2023

use LoadWAV and LoadOGG directly, where feasible

quasilytepushed 1 commit to master • 47dece1…1ecbb26 • 
on Aug 30, 2023

add a simple repeated PlaySound() optimization

quasilytepushed 1 commit to master • 64a2266…47dece1 • 
on Aug 29, 2023

add Context.ReadGameData

quasilytepushed 1 commit to master • 09c6db9…64a2266 • 
on Jul 20, 2023

add sort funcs to xslices

quasilytepushed 1 commit to master • 6462ee6…09c6db9 • 
on Jul 20, 2023