This directory contains various assets that are packaged at build time. Particularly of note is the application's icon.
The source file for the icon is icon.svg. This is a vector image scaled to 512 pixels wide. From this we generate a windows icon and a mac icon.
The windows icon was created using this tool:
<https://www.icoconverter.com>
The Mac icon is built from files in Icon.iconset. We need the following resolutions and filenames, and only these files:
- 128x128: icon.iconset/icon_128x128.png
- 16x16: icon.iconset/icon_16x16.png
- 256x256: icon.iconset/icon_256x256.png
- 32x32: icon.iconset/icon_32x32.png
- 64x64: icon.iconset/icon_32x32@2x.png
- 512x512: icon.iconset/icon_512x512.png
- 1024x1024: icon.iconset/icon_512x512@2x.png
To create these files you can export from Adobe Illustrator. Use these settings:
[!illustrator-export-settings.png]
Once the files have been exported you can run the make_icns
scripts. This
will move the exported files into the location that iconutil expects, and
then generate icon.iconset.