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pi40 firmware #18207

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Sep 15, 2022
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98 changes: 98 additions & 0 deletions keyboards/1upkeyboards/pi40/config.h
Original file line number Diff line number Diff line change
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// Copyright 2022 ziptyze (@ziptyze)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include "config_common.h"

#define DYNAMIC_KEYMAP_LAYER_COUNT 10

#ifdef OLED_ENABLE
# define OLED_DISPLAY_128X32
#define I2C1_SCL_PIN GP17
#define I2C1_SDA_PIN GP16
#define I2C_DRIVER I2CD1
#define OLED_BRIGHTNESS 128
#define OLED_FONT_H "keyboards/1upkeyboards/pi40/lib/glcdfont.c"
#endif

/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 12

#define DIODE_DIRECTION COL2ROW

#define MATRIX_ROW_PINS { GP21, GP20, GP19, GP18 }
#define MATRIX_COL_PINS { GP1, GP2, GP3, GP4, GP5, GP6, GP7, GP8, GP9, GP10, GP11, GP12 }

#define ENCODERS_PAD_A { GP14 }
#define ENCODERS_PAD_B { GP13 }
Comment on lines +20 to +29
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Just a heads up, most of this can be added to the info.json file, now.

#define RGB_DI_PIN GP0
#define DRIVER_LED_TOTAL 47
#define RGBLED_NUM 47
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGBLIGHT_LIMIT_VAL 150
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_VAL
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define ENABLE_RGB_MATRIX_RAINDROPS
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

#define DEBOUNCE 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 0
7 changes: 7 additions & 0 deletions keyboards/1upkeyboards/pi40/halconf.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
// Copyright 2022 QMK
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

#define HAL_USE_I2C TRUE

#include_next <halconf.h>
63 changes: 63 additions & 0 deletions keyboards/1upkeyboards/pi40/info.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,63 @@
{
"keyboard_name": "pi40",
"manufacturer": "1upkeyboards",
"usb": {
"vid": "0x6F75",
"pid": "0x5600",
"device_version": "0.0.1"
},
"layouts": {
"LAYOUT_ortho_4x12": {
"layout": [
{ "matrix": [0, 0], "x": 0, "y": 0 },
{ "matrix": [0, 1], "x": 1, "y": 0 },
{ "matrix": [0, 2], "x": 2, "y": 0 },
{ "matrix": [0, 3], "x": 3, "y": 0 },
{ "matrix": [0, 4], "x": 4, "y": 0 },
{ "matrix": [0, 5], "x": 5, "y": 0 },
{ "matrix": [0, 6], "x": 6, "y": 0 },
{ "matrix": [0, 7], "x": 7, "y": 0 },
{ "matrix": [0, 8], "x": 8, "y": 0 },
{ "matrix": [0, 9], "x": 9, "y": 0 },
{ "matrix": [0, 10], "x": 10, "y": 0 },
{ "matrix": [0, 11], "x": 11, "y": 0 },
{ "matrix": [1, 0], "x": 0, "y": 1 },
{ "matrix": [1, 1], "x": 1, "y": 1 },
{ "matrix": [1, 2], "x": 2, "y": 1 },
{ "matrix": [1, 3], "x": 3, "y": 1 },
{ "matrix": [1, 4], "x": 4, "y": 1 },
{ "matrix": [1, 5], "x": 5, "y": 1 },
{ "matrix": [1, 6], "x": 6, "y": 1 },
{ "matrix": [1, 7], "x": 7, "y": 1 },
{ "matrix": [1, 8], "x": 8, "y": 1 },
{ "matrix": [1, 9], "x": 9, "y": 1 },
{ "matrix": [1, 10], "x": 10, "y": 1 },
{ "matrix": [1, 11], "x": 11, "y": 1 },
{ "matrix": [2, 0], "x": 0, "y": 2 },
{ "matrix": [2, 1], "x": 1, "y": 2 },
{ "matrix": [2, 2], "x": 2, "y": 2 },
{ "matrix": [2, 3], "x": 3, "y": 2 },
{ "matrix": [2, 4], "x": 4, "y": 2 },
{ "matrix": [2, 5], "x": 5, "y": 2 },
{ "matrix": [2, 6], "x": 6, "y": 2 },
{ "matrix": [2, 7], "x": 7, "y": 2 },
{ "matrix": [2, 8], "x": 8, "y": 2 },
{ "matrix": [2, 9], "x": 9, "y": 2 },
{ "matrix": [2, 10], "x": 10, "y": 2 },
{ "matrix": [2, 11], "x": 11, "y": 2 },
{ "matrix": [3, 0], "x": 0, "y": 3 },
{ "matrix": [3, 1], "x": 1, "y": 3 },
{ "matrix": [3, 2], "x": 2, "y": 3 },
{ "matrix": [3, 3], "x": 3, "y": 3 },
{ "matrix": [3, 4], "x": 4, "y": 3 },
{ "matrix": [3, 5], "x": 5, "y": 3 },
{ "matrix": [3, 6], "x": 6, "y": 3 },
{ "matrix": [3, 7], "x": 7, "y": 3 },
{ "matrix": [3, 8], "x": 8, "y": 3 },
{ "matrix": [3, 9], "x": 9, "y": 3 },
{ "matrix": [3, 10], "x": 10, "y": 3 },
{ "matrix": [3, 11], "x": 11, "y": 3 }
]
}
}
}
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