Demonstrates how to use the assets_audio_player plugin.
class _MyAppState extends State<MyApp> {
final assets = <String>[
"song1.mp3",
"song2.mp3",
"song3.mp3",
];
final AssetsAudioPlayer _assetsAudioPlayer = AssetsAudioPlayer();
var _currentAssetPosition = -1;
void _open(int assetIndex) {
_currentAssetPosition = assetIndex % assets.length;
_assetsAudioPlayer.open(
AssetsAudio(
asset: assets[_currentAssetPosition],
folder: "assets/audios/",
),
);
}
void _playPause() {
_assetsAudioPlayer.playOrPause();
}
void _next() {
_currentAssetPosition++;
_open(_currentAssetPosition);
}
void _prev() {
_currentAssetPosition--;
_open(_currentAssetPosition);
}
@override
void dispose() {
_assetsAudioPlayer.stop();
super.dispose();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Padding(
padding: const EdgeInsets.only(bottom: 48.0),
child: Column(
mainAxisSize: MainAxisSize.max,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
Expanded(
child: StreamBuilder(
stream: _assetsAudioPlayer.current,
initialData: const PlayingAudio(),
builder: (BuildContext context,
AsyncSnapshot<PlayingAudio> snapshot) {
final PlayingAudio currentAudio = snapshot.data;
return ListView.builder(
itemBuilder: (context, position) {
return ListTile(
title: Text(assets[position],
style: TextStyle(
color: assets[position] ==
currentAudio.assetAudio.asset
? Colors.blue
: Colors.black)),
onTap: () {
_open(position);
});
},
itemCount: assets.length,
);
},
),
),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
StreamBuilder(
stream: _assetsAudioPlayer.currentPosition,
initialData: const Duration(),
builder: (BuildContext context,
AsyncSnapshot<Duration> snapshot) {
Duration duration = snapshot.data;
return Text(durationToString(duration));
},
),
Text(" - "),
StreamBuilder(
stream: _assetsAudioPlayer.current,
builder: (BuildContext context,
AsyncSnapshot<PlayingAudio> snapshot) {
Duration duration = Duration();
if (snapshot.hasData) {
duration = snapshot.data.duration;
}
return Text(durationToString(duration));
},
),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.center,
mainAxisSize: MainAxisSize.max,
children: <Widget>[
IconButton(
onPressed: _prev,
icon: Icon(AssetAudioPlayerIcons.to_start),
),
StreamBuilder(
stream: _assetsAudioPlayer.isPlaying,
initialData: false,
builder:
(BuildContext context, AsyncSnapshot<bool> snapshot) {
return IconButton(
onPressed: _playPause,
icon: Icon(snapshot.data
? AssetAudioPlayerIcons.pause
: AssetAudioPlayerIcons.play),
);
},
),
IconButton(
icon: Icon(AssetAudioPlayerIcons.to_end),
onPressed: _next,
),
],
),
],
),
),
),
);
}
}
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
For help getting started with Flutter, view our online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.