-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathMSStyleShadow.hx
105 lines (87 loc) · 3.16 KB
/
MSStyleShadow.hx
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
@:publicFields
extern class MSStyleShadow{
function hasShadow():Bool;
function isDefaultShadow():Bool;
function isDefaultGlow():Bool;
function blurRadius():Float;
function color():MSColor;
function offsetX():Float;
function offsetY():Float;
function spread():Float;
function setBlurRadius(arg:Float):Void;
function setColor(arg:MSColor):Void;
function setOffsetX(arg:Float):Void;
function setOffsetY(arg:Float):Void;
function setSpread(arg:Float):Void;
}
/*
SKETCH3
#import "MSStylePart.h"
@class MSColor, MSGraphicsContextSettings;
@interface _MSStyleShadow : MSStylePart
{
BOOL _hasShadow;
double _blurRadius;
MSColor *_color;
MSGraphicsContextSettings *_contextSettings;
double _offsetX;
double _offsetY;
double _spread;
}
@property(nonatomic) double spread; // @synthesize spread=_spread;
@property(nonatomic) double offsetY; // @synthesize offsetY=_offsetY;
@property(nonatomic) double offsetX; // @synthesize offsetX=_offsetX;
@property(nonatomic) BOOL hasShadow; // @synthesize hasShadow=_hasShadow;
@property(retain, nonatomic) MSGraphicsContextSettings *contextSettings; // @synthesize contextSettings=_contextSettings;
@property(copy, nonatomic) MSColor *color; // @synthesize color=_color;
@property(nonatomic) double blurRadius; // @synthesize blurRadius=_blurRadius;
- (void).cxx_destruct;
- (BOOL)isEqualForSync:(id)arg1;
- (void)syncPropertiesMatchingReference:(id)arg1 withObject:(id)arg2;
- (void)copyPropertiesToObjectCopy:(id)arg1;
- (void)setAsParentOnChildren;
- (void)decodePropertiesWithCoder:(id)arg1;
- (void)encodePropertiesWithCoder:(id)arg1;
- (void)fillInEmptyObjects;
- (BOOL)hasDefaultValues;
- (void)initEmptyObject;
- (void)setPrimitiveSpread:(double)arg1;
- (double)primitiveSpread;
- (void)setPrimitiveOffsetY:(double)arg1;
- (double)primitiveOffsetY;
- (void)setPrimitiveOffsetX:(double)arg1;
- (double)primitiveOffsetX;
- (void)setPrimitiveHasShadow:(BOOL)arg1;
- (BOOL)primitiveHasShadow;
- (void)setPrimitiveContextSettings:(id)arg1;
- (id)primitiveContextSettings;
- (void)setPrimitiveColor:(id)arg1;
- (id)primitiveColor;
- (void)setPrimitiveBlurRadius:(double)arg1;
- (double)primitiveBlurRadius;
- (void)enumerateChildProperties:(CDUnknownBlockType)arg1;
- (void)enumerateProperties:(CDUnknownBlockType)arg1;
@end
#import "_MSStyleShadow.h"
@interface MSStyleShadow : _MSStyleShadow
{
}
- (void)setOffsetY:(double)arg1;
- (void)setOffsetX:(double)arg1;
- (void)setBlurRadius:(double)arg1;
- (void)setSpread:(double)arg1;
- (BOOL)isDefaultShadow;
- (BOOL)isDefaultGlow;
- (void)multiplyBy:(double)arg1;
- (id)valueForUndefinedKey:(id)arg1;
- (void)initEmptyObject;
- (id)CSSAttributeString;
- (id)shadowForContext:(id)arg1;
- (void)restoreBlendingWithContext:(id)arg1;
- (void)prepareForBlendingWithContext:(id)arg1;
- (void)_drawShadowForPath:(id)arg1 type:(unsigned long long)arg2 strokeType:(long long)arg3 fillShouldClip:(BOOL)arg4 lineWidth:(double)arg5 context:(id)arg6;
- (void)drawShadowForPath:(id)arg1 type:(unsigned long long)arg2 strokeType:(long long)arg3 fillShouldClip:(BOOL)arg4 lineWidth:(double)arg5 context:(id)arg6;
- (id)transformDecodedObjectIfNecessary:(id)arg1 key:(id)arg2;
- (void)initLegacyWithCoder:(id)arg1;
@end
*/