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FramebufferVS.hlsl
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/******************************************************************************************
* Chili DirectX Framework Version 16.10.01 *
* FramebufferVS.hlsl *
* Copyright 2016 PlanetChili.net <http://www.planetchili.net> *
* *
* This file is part of The Chili DirectX Framework. *
* *
* The Chili DirectX Framework is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* The Chili DirectX Framework is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with The Chili DirectX Framework. If not, see <http://www.gnu.org/licenses/>. *
******************************************************************************************/
struct VOut
{
float4 position : SV_POSITION;
float2 texCoord : TEXCOORD0;
};
VOut FramebufferVS( float4 position : POSITION,float2 texCoord : TEXCOORD0 )
{
VOut output;
output.position = position;
output.texCoord = texCoord;
return output;
}