Stars
Documenting obscure technical shader knowledge (mostly VRChat specific)
Gaming Input Peripherals Device Firewall for Windows.
This crate provides an Egui integration for the Bevy game engine. πΊπ¦ Please support the Ukrainian army: https://savelife.in.ua/en/
An Electron boilerplate with hot reloading for React and TypeScript.
ποΈ An intuitive CLI for processing video, powered by FFmpeg
Fast and easy baked GI Lightmaps for Blender and Cycles
My attempt to write a decent enough C++-based GLSL preprocessor (Especially to resolve includes).
A C++ library to look for special directories like "My Documents" and "%APPDATA%" so that you do not need to write Linux, Windows or Mac OS X specific code
Javascript port of https://github.com/mxgmn/WaveFunctionCollapse
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
CNLohr's repo for his Unity assets and other shader notes.
Open source c++ skeletal animation library and toolset
An experimental compiler for compiling C# to Udon assembly
Docker Compose for Elasticsearch and Kibana
An open-source hook for VRInputEmulator to enable foot and hip tracking with the Kinect
This project is intended to protest against the police in Japan
Borges3D / dmc
Forked from planaria/dmcDual Marching Cubes Implementation in C++
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
C++ Library Manager for Windows, Linux, and MacOS