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Pull requests: pixijs/pixijs
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fix: MeshGeometry match uv size if non is provided
#11234
opened Jan 24, 2025 by
GoodBoyDigital
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3 of 4 tasks
feat: add anchor to nine slice sprite
#11233
opened Jan 24, 2025 by
GoodBoyDigital
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4 tasks done
fix: advanced blend mode not applying when only belnd modes are active
#11231
opened Jan 24, 2025 by
GoodBoyDigital
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3 of 4 tasks
fix: correct texture dimension comparison in glUploadImageResource
#11230
opened Jan 24, 2025 by
GoodBoyDigital
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3 of 4 tasks
fix: set texture bug on batched mesh
#11228
opened Jan 24, 2025 by
GoodBoyDigital
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3 of 4 tasks
Migrate loseContext/restoreContext fix #8835 to v5.3.x
#11219
opened Jan 21, 2025 by
Bakslat
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feat: allow for graphics.fill(texture)
✅ Ready To Merge
Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t
#11152
opened Dec 12, 2024 by
GoodBoyDigital
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4 tasks done
fix: bitmap font texture takes into account incoming texture rotation
#11095
opened Nov 26, 2024 by
raejuli
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3 tasks done
Fix: Correct color format in
addColorStop
function for Android WebV…
#11083
opened Nov 22, 2024 by
AlexanderShushunov
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feat: enhance how gradients are applied to text objects
#11075
opened Nov 19, 2024 by
GoodBoyDigital
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4 tasks done
feat: svg and textureSpace update
#11074
opened Nov 19, 2024 by
GoodBoyDigital
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4 tasks done
fix: update view if roundPixels is changed and update batches
#10766
opened Jul 16, 2024 by
dev7355608
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4 tasks
feat: skip video load if is safari and dimension is provide
#10765
opened Jul 16, 2024 by
krist7599555
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3 tasks done
feat: expose world position to end block of the default vertex template
#10763
opened Jul 16, 2024 by
dev7355608
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4 tasks
chore: replace Mesh with Mesh<Geometry> in MeshPipe
#10759
opened Jul 15, 2024 by
dev7355608
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4 tasks
feat: Optimize blur by reducing blur strength on each pass
#10653
opened Jun 21, 2024 by
minetoblend
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2 of 4 tasks
Do not use texSubImage2D if not necessary to improve performance
v8
#10383
opened Mar 27, 2024 by
gfodor
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2 of 4 tasks
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