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don't swallow panics from spawned threads (#1763)
pgrx has somewhat complex panic handling. it looks something like this: 1. when a thread panics, the panic hook captures a backtrace and saves it in a thread-local for later. 2. the thread unwinds until it hits an FFI boundary (usually `run_guarded`). that downcasts the panic, takes the backtrace out of the thread-local, and hooks into postgres' `longjmp` mechanism 3. i forget what happens after this, i think it resumes unwinding once it's past the FFI barrier there is a slight problem here: we are using a thread-local to store the backtrace. if the panic does not happen on the main thread (for example, because a spawned thread tries to call into postgres and hits the check in `check_active_thread`), the backtrace will be lost. worse, if the main thread then unwinds in response to the panic, pgrx will use *its* backtrace instead of that of the worker thread. there are two main approaches we considered to fixing this: 1. fix the backtrace not to use a thread-local, so we can attach panics in spawned threads to a pgrx connection the way we would for the main thread. 2. stop handling panics in spawned threads altogether (and use the default hook). the downside of approach 1 is that there may not *be* a pgrx connection to attach to. the connection may have already closed, or the active connection may not be related to the thread that panicked, or we may be shutting down and will never check for the panic. in those cases the panic information will be missing or wrong. the downside of approach 2 is that it does not integrate with postgres' error handling mechanism, and in particular is not reported to psql. however, it does allow for developers using pgrx to handle the panic themselves, for example by handling the result from `JoinHandle::join`, in which case it *will* be reported to psql. this takes approach 2. we may want to reconsider this in the future, or perhaps add a helper library so that it's easy for applications to pass the panic into the main thread. --- note that the default panic handler in the standard library behaves quite poorly when multiple threads panic at once (it's sound, but the output is very hard to read). this being fixed in a separate PR upstream; see rust-lang/rust#127397
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