From c73eec636111112fc5c4e079009db7f3aa69f12e Mon Sep 17 00:00:00 2001 From: iagozag Date: Mon, 10 Jul 2023 22:48:03 -0300 Subject: [PATCH] funcao ataca_na_ordem melhorada --- src/combate.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/combate.cpp b/src/combate.cpp index 908e3f4..c24dc83 100644 --- a/src/combate.cpp +++ b/src/combate.cpp @@ -231,9 +231,8 @@ void Combate::ataca_na_ordem(Personagem * p, pair op1, pairmove(); - else try{ - p->ataque(op2.first, p->get_dado_dano(), {p_monstros.at(op2.second-1)}); - } catch(mana_insuficiente_e){ + else try{ p->ataque(op2.first, p->get_dado_dano(), {p_monstros.at(op2.second-1)}); + } catch(mana_insuficiente_e){ cout<< "Mana insuficiente!!"< op1, pair monstros){ Heroi *h1 = _time.get_h1();