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Fix mirrored totem beckoning sometimes instakilling the player (tmewe…
…tt#498) This fixes the issue by reversing the bolt direction for the blinking triggered by beckoning, by swapping the bolt origin and target and then reversing the resulting list. This also makes the same adjustment to the behavior of wands of beckoning. This seems to make the wand's behavior more closely match what you'd expect from the path displayed when targeting it. For instance, it makes it easier to target enemies that are behind other enemies.
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Fixed that mirrored totem beckoning could instakill the player in some situations, and modified the wand of beckoning to more easily target enemies behind obstacles. |
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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