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Merge pull request phaserjs#6605 from emadkhezri/master
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Fixed a typo in TextFactory.js
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photonstorm authored Sep 7, 2023
2 parents f330c86 + 266ddb7 commit 4c65ea4
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/gameobjects/text/TextFactory.js
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@ var GameObjectFactory = require('../GameObjectFactory');
* loaded externally, such as Google or TypeKit Web fonts.
*
* You can only display fonts that are currently loaded and available to the browser: therefore fonts must
* be pre-loaded. Phaser does not do ths for you, so you will require the use of a 3rd party font loader,
* be pre-loaded. Phaser does not do this for you, so you will require the use of a 3rd party font loader,
* or have the fonts ready available in the CSS on the page in which your Phaser game resides.
*
* See {@link http://www.jordanm.co.uk/tinytype this compatibility table} for the available default fonts
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