-
Notifications
You must be signed in to change notification settings - Fork 99
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Support for Game Scripting in Lua #103
Comments
Hi there! Thank you for your suggestion. Scripting language support in orx is a topic that has been discussed multiple times over the years. Even though it's not LUA, I'd like to point out a recent effort from @hcarty to add Python bindings to the engine. I personally do not intend to add any bindings to orx at the moment (LUA or other), but I will welcome any contribution. |
Thank you for your response. 🙏🏼 Actually, there is a Lua binding for ORX GE but it's unofficial and only works for ORX v1.13.0. The problems I faced are:
Since you are an experienced C/C++ programmer, do you have any idea what might be causing the above error? (I lack C/C++ knowledge; that's why I am asking for your little help here.). It will be a great thing if we somehow build this binding successfully for the latest version of ORX. Little kids who don't want to learn C/C++ to develop games can easily benefit from this. Thank you. 🙏🏼 |
Check out master and pull latest. This crash could be related to an assert bug that just got fixed. |
Okay I'll do that. I will inform if it works. Thank you for your suggestion. 🙏🏼 |
Requesting for Lua (incl. LuaJIT/Lua 5.1) language binding for ORX game engine 1.15.
ORX is a fantastic game engine. The Lua language binding will help game programmers develop games using ORX game engine who are not C/C++ programmers. Besides Lua has been used in the game industry for a long time as a game scripting language.
The text was updated successfully, but these errors were encountered: