Skip to content

onpointvn/flutter_wechat_assets_picker

Β 
Β 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 

Repository files navigation

Flutter WeChat Assets Picker

pub package pub package Build status CodeFactor GitHub license

Awesome Flutter GitHub stars GitHub forks FlutterCandies

Language: English | δΈ­ζ–‡

An assets' picker (audio/video/image picker) based on the WeChat's UI, using photo_manager for asset implementation, extended_image for image preview, and provider to help control the state of the picker.

To take a photo or a video for assets, please check the detailed usage in the example, and head over to wechat_camera_picker.

Current WeChat version that UI based on: 8.x UI designs will be updated following the WeChat update in anytime.

Category πŸ—‚

Migration Guide ♻️

See Migration Guide.

Features ✨

  • ♻️ Fully implementable with delegates override
  • πŸ’š 99% similar to WeChat style
  • ⚑️ Adjustable performance according to parameters
  • πŸ“· Image asset support
    • πŸ”¬ HEIF Image type support
  • πŸŽ₯ Video asset support
  • 🎢 Audio asset support
    • ⚠️ Due to limitations on iOS/macOS, audio can only be fetched within the sandbox
  • 1️⃣ Single asset mode
  • πŸ’± i18n support
    • βͺ RTL language support
  • βž• Special item builder support
  • πŸ—‚ Custom sort path delegate support
  • πŸ“ Custom text delegate support
  • ⏳ Custom filter options support
  • 🎏 Fully customizable theme
  • πŸ’» macOS support

Screenshots πŸ“Έ

1 2 3
4 5 6
7 8 9
10 10 12

READ THIS FIRST ‼️

The package works closely with the photo_manager plugin, and most behaviors are controlled by the plugin. When you have questions about related APIs and behaviors, check photo_manager's API docs for more details.

Most usages are detailed covered by the example. Please walk through the example carefully before you have any questions.

Preparing for use 🍭

Versions compatibility

2.8.0 2.10.0 3.0.0 3.3.0
8.0.0+ N/A N/A βœ… βœ…
7.3.0+ N/A N/A βœ… βœ…
7.0.0+ βœ… βœ… ❌ ❌
6.3.0+ βœ… βœ… ❌ ❌

If you got a resolve conflict error when running flutter pub get, please use dependency_overrides to fix it.

Flutter

Run flutter pub add wechat_assets_picker, or add wechat_assets_picker to pubspec.yaml dependencies manually.

dependencies:
  wechat_assets_picker: ^latest_version

The latest stable version is: pub package

The latest dev version is: pub package

Then import the package in your code:

import 'package:wechat_assets_picker/wechat_assets_picker.dart';

Android

If you found some warning logs with Glide appearing, then the main project needs an implementation of AppGlideModule. See Generated API docs.

Permissions

Name Required Declared Max API Level Others
READ_EXTERNAL_STORAGE YES YES 32
WRITE_EXTERNAL_STORAGE NO NO 29
ACCESS_MEDIA_LOCATION YES* NO N/A Required when reading EXIF
READ_MEDIA_IMAGES YES* YES N/A Required when reading images
READ_MEDIA_VIDEO YES* YES N/A Required when reading videos
READ_MEDIA_AUDIO YES* YES N/A Required when reading audios

If you're targeting Android SDK 33+, and you don't need to load photos, videos or audios, consider removing relevant permission in your apps, more specifically:

<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    package="com.your.app">
    <!-- Remove READ_MEDIA_IMAGES if you don't need to load photos. -->
    <uses-permission android:name="android.permission.READ_MEDIA_IMAGES" tools:node="remove" />
    <!-- Remove READ_MEDIA_VIDEO if you don't need to load videos. -->
    <uses-permission android:name="android.permission.READ_MEDIA_VIDEO" tools:node="remove" />
    <!-- Remove READ_MEDIA_AUDIO if you don't need to load audios. -->
    <uses-permission android:name="android.permission.READ_MEDIA_AUDIO" tools:node="remove" />
</manifest>

iOS

  1. Platform version has to be at least 9.0. Modify ios/Podfile and update accordingly.
    platform :ios, '9.0'
  2. Add the following content to info.plist.
<key>NSAppTransportSecurity</key>
<dict>
	<key>NSAllowsArbitraryLoads</key>
	<true/>
</dict>
<key>NSPhotoLibraryUsageDescription</key>
<string>Replace with your permission description.</string>

macOS

  1. Platform version has to be at least 10.15. Modify macos/Podfile and update accordingly.
    platform :osx, '10.15'
  2. Set the minimum deployment target to 10.15. Use XCode to open macos/Runner.xcworkspace .
  3. step 1
  4. step 2
  5. Follow the iOS instructions and modify info.plist accordingly.

Usage πŸ“–

Simple usage

final List<AssetEntity>? result = await AssetPicker.pickAssets(context);

Use AssetPickerConfig for more picking behaviors.

final List<AssetEntity>? result = await AssetPicker.pickAssets(
  context,
  pickerConfig: const AssetPickerConfig(),
);

Fields in AssetPickerConfig:

Name Type Description Default
selectedAssets List<AssetEntity>? Selected assets. Prevent duplicate selection. null
maxAssets int Maximum asset that the picker can pick. 9
pageSize int? Number of assets per page. Must be a multiple of gridCount. 80
gridThumbnailSize ThumbnailSize Thumbnail size for the grid's item. ThumbnailSize.square(200)
pathThumbnailSize ThumbnailSize Thumbnail size for the path selector. ThumbnailSize.square(80)
previewThumbnailSize ThumbnailSize? Preview thumbnail size in the viewer. null
requestType RequestType Request type for picker. RequestType.common
specialPickerType SpecialPickerType? Provides the option to integrate a custom picker type. null
keepScrollOffset bool Whether the picker should save the scroll offset between pushes and pops. null
sortPathDelegate SortPathDelegate<AssetPathEntity>? Path entities sort delegate for the picker, sort paths as you want. CommonSortPathDelegate
sortPathsByModifiedDate bool Whether to allow sort delegates to sort paths with FilterOptionGroup.containsPathModified. false
filterOptions FilterOptionGroup? Allow users to customize assets filter options. null
gridCount int Grid count in picker. 4
themeColor Color? Main theme color for the picker. Color(0xff00bc56)
pickerTheme ThemeData? Theme data provider for the picker and the viewer. null
textDelegate AssetPickerTextDelegate? Text delegate for the picker, for customize the texts. AssetPickerTextDelegate()
specialItemPosition SpecialItemPosition Allow users set a special item in the picker with several positions. SpecialItemPosition.none
specialItemBuilder SpecialItemBuilder? The widget builder for the special item. null
loadingIndicatorBuilder IndicatorBuilder? Indicates the loading status for the builder. null
selectPredicate AssetSelectPredicate Predicate whether an asset can be selected or unselected. null
shouldRevertGrid bool? Whether the assets grid should revert. null
limitedPermissionOverlayPredicate LimitedPermissionOverlayPredicate? Predicate whether the limited permission overlay should be displayed. null
pathNameBuilder PathNameBuilder<AssetPathEntity>? Build customized path name. null

Detailed usage

TL;DR, we've put multiple common usage with the packages in the example.

Using custom delegate

You can use the keepScrollOffset feature only with the pickAssetsWithDelegate method. See the Keep scroll offset pick method in the example for how to implement it.

For more details about custom delegates, head over to example/lib/customs.

Regular picking

You can both found List<PickMethod> pickMethods in example/lib/pages/multi_assets_page.dart and example/lib/pages/single_assets_page.dart, which provide methods in multiple picking and single picking mode. Assets will be stored temporary and displayed at the below of the page.

Multiple assets picking

The maximum assets limit is 9 in the multiple picking page, and you can modify it as you wish.

Some methods can only work with multiple mode, such as "WeChat Moment".

Single asset picking

Only one and maximum to one asset can be picked at once.

Custom pickers

You can try custom pickers with the "Custom" page. We've defined a picker that integrates with Directory and File (completely out of the photo_manager scope), and a picker with multiple tabs switching. You can submit PRs to create your own implementation if you found your implementation might be useful for others. See Contribute custom implementations for more details.

Display selected assets

The AssetImage and AssetEntityImageProvider can display the thumb image of images & videos, and the original data of image. Use it like a common Image and ImageProvider.

/// AssetEntityImage
AssetEntityImage(asset, isOriginal: false);

/// AssetEntityImageProvider
Image(image: AssetEntityImageProvider(asset, isOriginal: false));

Register assets change observe callback

/// Register callback.
AssetPicker.registerObserve();

/// Unregister callback.
AssetPicker.unregisterObserve();

Customize with your own type or UI

AssetPickerBuilderDelegate, AssetPickerViewerBuilderDelegate, AssetPickerProvider and AssetPickerViewerProvider are all exposed and overridable. You can extend them and use your own type with generic type <A: Asset, P: Path>, then implement abstract methods. See the Custom page in the example which has an implementation based on <File, Directory> types.

Frequently asked question ❔

Execution failed for task ':photo_manager:compileDebugKotlin'

See photo_manager#561 for more details.

How can I get path from the AssetEntity to integrate with File object, upload or edit?

You don't need it (might be).

You can always request the File object with entity.file or entity.originFile, and entity.originBytes for Uint8List.

If you still need path after requested the File, get it through file.path.

final File file = await entity.file; // Thumbnails or edited files.
final File originFile = await entity.originFile; // Original files.
final String path = file.path;
final String originPath = originFile.path;

Create AssetEntity from File or Uint8List (rawData)

In order to combine this package with camera shooting or something related, there's a solution about how to create an AssetEntity with File or Uint8List object.

final File file = your_file; // Your `File` object
final String path = file.path;
final AssetEntity fileEntity = await PhotoManager.editor.saveImageWithPath(
  path,
  title: basename(path),
); // Saved in the device then create an AssetEntity

final Uint8List data = your_data; // Your `Uint8List` object
final AssetEntity imageEntity = await PhotoManager.editor.saveImage(
  file.path,
  title: 'title_with_extension.jpg',
); // Saved in the device then create an AssetEntity

Notice: If you don't want to keep the file in your device, use File for operations as much as possible. A deletion operation might call system popups with some OS:

final List<String> result = await PhotoManager.editor.deleteWithIds(
  <String>[entity.id],
);

ref: photo_manager#insert-new-item

Glide warning 'Failed to find GeneratedAppGlideModule'

W/Glide   (21133): Failed to find GeneratedAppGlideModule. You should include an annotationProcessor compile dependency on com.github.bumptech.glide:compiler in you application ana a @GlideModule annotated AppGlideModule implementation or LibraryGlideModules will be silently ignored.

Glide needs annotation to keep singleton, prevent conflict between instances and versions, so while the photo manager uses Glide to implement image features, the project which import this should define its own AppGlideModule. See Android section for implementation.

Contributors ✨

Many thanks to these wonderful people (emoji key):

Alex Li
Alex Li

πŸ’» 🎨 πŸ“– πŸ’‘ πŸ€” 🚧 πŸ’¬ πŸ‘€
Caijinglong
Caijinglong

πŸ’‘ πŸ€”
Marcel Schneider
Marcel Schneider

πŸ› πŸ’» πŸ€”
ganlanshu0211
ganlanshu0211

πŸ› πŸ€”
JasonHezz
JasonHezz

πŸ› πŸ’»
Yaniv Shaked
Yaniv Shaked

🌍 πŸ’» πŸ› 🚧
avi-yadav
avi-yadav

πŸ’»
Letalus
Letalus

πŸ› 🌍
greymag
greymag

🌍
Nickolay Savchenko
Nickolay Savchenko

🎨
Kosuke Saigusa
Kosuke Saigusa

🌍
δΈ‰ι—»δΉ¦εΊ—
δΈ‰ι—»δΉ¦εΊ—

πŸ“–
DidiosFaust
DidiosFaust

🌍
xiejie
xiejie

πŸ›
Ahmed Masoud
Ahmed Masoud

🌍
luomo-pro
luomo-pro

️️️️♿️ πŸ›
paigupai
paigupai

🌍
Muhammad Taqi Abdul Aziz
Muhammad Taqi Abdul Aziz

πŸ“–
何锦余
何锦余

πŸ›

This project follows the all-contributors specification. Contributions of any kind welcomed!!

Acknowledgement

Every aspect of IntelliJ IDEA has been designed to maximize developer productivity. Together, intelligent coding assistance and ergonomic design make development not only productive but also enjoyable.

Thanks to JetBrains for allocating free open-source licenses for IDEs such as IntelliJ IDEA.

About

An assets picker in WeChat style, support multi assets picking.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • Dart 98.1%
  • Ruby 1.4%
  • Other 0.5%