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I get a ton of jitters while the screen moves, and Vsync should make that silky smooth.
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The game logic and rendering are currently locked at 50 fps, like in the original Cave Story. isage says:
I think we can atually uncap fps for drawing (which will allow vsunc) while keeping logic/movement running at 50.
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I get a ton of jitters while the screen moves, and Vsync should make that silky smooth.
The text was updated successfully, but these errors were encountered: