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Starred repositories
Official code for "F5-TTS: A Fairytaler that Fakes Fluent and Faithful Speech with Flow Matching"
Go implementation of Idol, an IDL and binary encoding for zero-copy local IPC
Idol, an IDL and binary encoding for zero-copy local IPC
Rust implementation of the H3 geospatial indexing system.
An easy to use Discord API Library for Deno.
Centrifugal Dust Separator - 3D Files for printing
Enhance Tesseract OCR output for scanned PDFs by applying Large Language Model (LLM) corrections.
Use USB joysticks to remote control a drone or airplane
Firmware for stm32f051 based speed controllers for use with mutirotors
Borgo is a statically typed language that compiles to Go.
CoreNet: A library for training deep neural networks
SiLLM simplifies the process of training and running Large Language Models (LLMs) on Apple Silicon by leveraging the MLX framework.
Easily document cables and wiring harnesses.
GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.
Real-time audio to chords, lyrics, beat, and melody.
My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
Unreal Engine ⚔️ ComfyUI - Automatic texturing using generative diffusion models
Precomputed Atmospheric Scattering for Unreal Engine.
This is a Unreal Engine plugin designed to be used along side Voxel Plugin 2.0
A wrapper around Swift's Codable that allows versioning of Codable types, and rationalises migrations from older versions of the type.
Demo input method for macOS, with CMake and Swift, without Xcode