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bpf: Use smaller low/high marks for percpu allocation
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Currently, refill low/high marks are set with the assumption
of normal non-percpu memory allocation. For example, for
an allocation size 256, for non-percpu memory allocation,
low mark is 32 and high mark is 96, resulting in the
batch allocation of 48 elements and the allocated memory
will be 48 * 256 = 12KB for this particular cpu.
Assuming an 128-cpu system, the total memory consumption
across all cpus will be 12K * 128 = 1.5MB memory.

This might be okay for non-percpu allocation, but may not be
good for percpu allocation, which will consume 1.5MB * 128 = 192MB
memory in the worst case if every cpu has a chance of memory
allocation.

In practice, percpu allocation is very rare compared to
non-percpu allocation. So let us have smaller low/high marks
which can avoid unnecessary memory consumption.

Signed-off-by: Yonghong Song <yonghong.song@linux.dev>
Acked-by: Hou Tao <houtao1@huawei.com>
Link: https://lore.kernel.org/r/20231222031755.1289671-1-yonghong.song@linux.dev
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
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Yonghong Song authored and Alexei Starovoitov committed Jan 4, 2024
1 parent 5b95e63 commit 0e2ba9f
Showing 1 changed file with 7 additions and 1 deletion.
8 changes: 7 additions & 1 deletion kernel/bpf/memalloc.c
Original file line number Diff line number Diff line change
Expand Up @@ -464,11 +464,17 @@ static void notrace irq_work_raise(struct bpf_mem_cache *c)
* consume ~ 11 Kbyte per cpu.
* Typical case will be between 11K and 116K closer to 11K.
* bpf progs can and should share bpf_mem_cache when possible.
*
* Percpu allocation is typically rare. To avoid potential unnecessary large
* memory consumption, set low_mark = 1 and high_mark = 3, resulting in c->batch = 1.
*/
static void init_refill_work(struct bpf_mem_cache *c)
{
init_irq_work(&c->refill_work, bpf_mem_refill);
if (c->unit_size <= 256) {
if (c->percpu_size) {
c->low_watermark = 1;
c->high_watermark = 3;
} else if (c->unit_size <= 256) {
c->low_watermark = 32;
c->high_watermark = 96;
} else {
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