Highlights
- Pro
Stars
A common standard for tangent space used in baking tools to produce normal maps.
Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
Screen Space Global Illumination for Unity URP (Universal Render Pipeline).
A reactive take on the ECS pattern for .net game developers
Shell based interactive grass system made with compute shaders for Unity URP
Unity shader, like 9-slice, but for 3d meshes! The shader automatically scales and stretches the mesh to maintain edges free of distortion
Automatic LOD generation + scene optimization
A reverse masking solution for uGUI element in Unity.
Unity Standard Asset Controllers
Tween Animation Library for Unity Timeline
Demo project for volumetric shadows
A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.
This technique is designed to instance Characters(SkinnedMeshRender).
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
A Unity Project used for Learning GPU Driven Terrain Render
Poisson disk points generator in C++ in a single file
Unity package implementing clustered capsule/character occlusion
A small GPU-based component designed to aid in cleaning and refining satellite/DEM based terrains directly inside Unity.