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jsprenger edited this page Jun 7, 2021
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The MOSIM Framework is an open modular framework for efficient and interactive simulation and analysis of realistic human motions for professional applications. It provides a simulation environment to combine task descriptions with behavior modeling and motion simulation in a modular and extendible fashion.
In this documentation, we introduce the MOSIM Framework, document the API, and provide extensive documentation on the usage of the framework. Please use the navigation bar on the right for further information.
The following list describes the new sidebar.
- Introduction
- Documentation
- Setting up the MMI-Environment
- MMU Development
- From MoCap to MMU
- Introduction to Unity Animators
- MMU Generator
- MMUs in Unity
- MMUs in Python
- MMUs in C#
- Target Engine Integration
- Integration in Unity
- Integration in UE4
- Integration in 3rd Party Engines
- Service Development
- List of Basic MMUs
- API - Reference
- Known Issues
- What is the MOSIM Framework?
- Components of the Framework
- Repository Structure
- RPCs with Apache Thrift
- Setting up the MMI-Environment
- MMU Development
- Target Engine Integration
- Integration in Unity
- Integration in UE4
- Integration in 3rd Party Engines
- Service Development
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Intermediate Skeleton & Retargeting
- Concept of the Intermediate Skeleton
- Retargeting Service and Configurator
- Retargeting in Unity
- Retargeting in UE4
- Constraints