- Code Name: ChessGame
- Purpose: Implements a two-player command-line chess game in Python.
- Class:
ChessGame
- Methods:
__init__(self)
: Initializes the chess game with an 8x8 chessboard and sets initial player and game state.create_board(self)
: Creates the initial 8x8 chessboard with piece positions.display_board(self)
: Displays the current state of the chessboard.make_move(self, move)
: Processes a player's move and updates the board.is_valid_move(self, start_col, start_row, end_col, end_row)
: Validates if a move adheres to chess rules.- Various methods for validating moves of different chess pieces.
no_obstacles(self, start_row, start_col, end_row, end_col)
: Checks if there are obstacles between two positions.get_king_position(self, player)
: Retrieves the position of the king for the specified player.is_check(self, player)
: Checks if the player's king is in check.is_checkmate(self, player)
: Determines if the player is in checkmate.play_game(self)
: Initiates the game loop, allowing players to make moves until checkmate.
- The game is initiated by creating an instance of
ChessGame
and calling theplay_game
method. - Players take turns entering moves in standard chess notation (e.g., 'e2 e4').
- The game continues until one player achieves checkmate, and the winner is announced.
- The code includes methods (
is_check
andis_checkmate
) to determine if a player's king is in check or checkmate.
- The code successfully implements a basic two-player chess game with command-line interaction.
- It provides a foundation for further improvements, such as code readability and additional features.
- Add comments for better code readability.
- Refactor to eliminate code duplication, particularly in the checkmate detection block.
- Implement input validation to ensure moves are in the correct format.
- Consider breaking down the code into smaller, more focused methods for improved modularity.
- Execute the code to start the chess game.
- Follow the prompts to enter moves in standard chess notation.