Implementing an illusion number transform as showing in GIF written in Javascript and CSS. I find the GIF image from SNS website and don't know its source. Please leave me a issuse if you know it and I will be appreciate for you :)
Timer: https://rawgit.com/malash/illusion-number/master/example/index.html
Datetime: https://rawgit.com/malash/illusion-number/master/example/datetime.html
You can find more demos in the example
folder.
Use bower
to install illusion-number
to your project:
$ bower install illusion-number
Then include .js
and .css
files:
<link rel="stylesheet" href="/beep/bower_components/illusion-number/dist/illusion-number.min.css">
<script src="/beep/bower_components/illusion-number/dist/illusion-number.min.js"></script>
Put an empty div
emelent to your HTML file:
<div id="test"></div>
Call global variable IllusionNumber
's method play
with the element and options:
IllusionNumber.play(document.getElementById('test'), {
from: '0',
to: '1'
});
Type: element
Required: true
The DOM element to bind
Type: number
or char
Required: true
Type: number
or char
Required: true
The animation transforms from options.from
bitmap to options.to
bitmap.
Type: number
or string
Default: 250px
The animation canvas size. Some valid value: 250
, '14px'
, '3em'
, '2rem'
Type: number
Default: 1
The animation duration defaults to 1 second. The type of value could be number
or float
.
Type: boolean
Default: false
If options.reverse
is true
, the anamation direction will be reversed.
Set or override a bitmap.
For example:
IllusionNumber.setBitmap('A', [
[0, 1, 0],
[1, 0, 0],
[1, 1, 1],
[1, 0, 1],
[1, 0, 1]
]);
IllusionNumber.play(document.getElementById('test'), {
from: '9',
to: 'A'
});
Type: char
Required: true
Character to set.
Type: number[][]
Required: true
Character's bitmap. The tile displays for value 1
and hides for value 0
at the same position in 2-dimensional array.
We use gulp
as build system.
For development:
npm install
gulp dev
For build:
npm install
gulp build
The MIT License (MIT)
Copyright (c) 2015 Malash <i@malash.me>
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.