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remove windows sound API
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mahmoudaboueleneen committed Dec 6, 2023
1 parent 7ec4579 commit 646febf
Showing 1 changed file with 1 addition and 4 deletions.
5 changes: 1 addition & 4 deletions OpenGLMeshLoader.cpp
Original file line number Diff line number Diff line change
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* Move variables that belong to a specific scene to their respective scene class.
* Fix the hardcoded nature of the bounding box angles, as they don't rotate if we rotate their model. (Do like Fence class)
* Fix performance issues related to too many objects in memory, and player speed being decreased by it.
* Fix HUD colors being affected by lighting.
*/
#include "TextureBuilder.h"
#include "Model_3DS.h"
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#include <iostream>
#include <chrono>
#include <vector>
#include <Windows.h>
#include <mmsystem.h>
#include <irrKlang.h>
using namespace irrklang;

#pragma comment(lib, "winmm.lib")

#define DEG2RAD(a) (a * 0.0174532925)
#ifndef M_PI
#define M_PI 3.14159265358979323846
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