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Rename TICK to TICK_EVENT to prevent naming conflicts (qmk#16649)
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KarlK90 authored Mar 14, 2022
1 parent 2648a7a commit 7e66942
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion quantum/keyboard.c
Original file line number Diff line number Diff line change
Expand Up @@ -489,7 +489,7 @@ bool matrix_scan_task(void) {
// we can get here with some keys processed now.
if (!keys_processed)
#endif
action_exec(TICK);
action_exec(TICK_EVENT);

MATRIX_LOOP_END:

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2 changes: 1 addition & 1 deletion quantum/keyboard.h
Original file line number Diff line number Diff line change
Expand Up @@ -74,7 +74,7 @@ static inline bool IS_RELEASED(keyevent_t event) {
#define MAKE_KEYEVENT(row_num, col_num, press) ((keyevent_t){.key = MAKE_KEYPOS((row_num), (col_num)), .pressed = (press), .time = (timer_read() | 1)})

/* Tick event */
#define TICK MAKE_KEYEVENT(KEYLOC_TICK, KEYLOC_TICK, false)
#define TICK_EVENT MAKE_KEYEVENT(KEYLOC_TICK, KEYLOC_TICK, false)

#ifdef ENCODER_MAP_ENABLE
/* Encoder events */
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