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Merge pull request f3d-app#1420 from Nokse22/master
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Added light intensity and fixed command in libf3d documentation
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mwestphal authored May 5, 2024
2 parents a85b2c4 + dc90311 commit 9992753
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3 changes: 2 additions & 1 deletion doc/libf3d/OPTIONS.md
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Expand Up @@ -80,7 +80,8 @@ render.hdri.ambient|bool<br>false<br>render|Light the scene using the *HDRI* ima
render.background.color|vector\<double\><br>0.2,0.2,0.2<br>render|Set the window *background color*.<br>Ignored if a *hdri* skybox is used.|\-\-bg-color
render.background.skybox|bool<br>false<br>render|Show the *HDRI* image as a skybox<br>Overrides the the background color if any|\-\-hdri-skybox
render.background.blur|bool<br>false<br>render|Blur background, useful with a skybox.|\-\-blur-background
render.background.blur.coc|double<br>20.0<br>render|Blur background circle of confusion radius.|\-\-blur-background-coc
render.background.blur.coc|double<br>20.0<br>render|Blur background circle of confusion radius.|\-\-blur-coc
render.light.intensity|double<br>1.0<br>render|Adjust the intensity of every light in the scene.|\-\-light-intensity

## UI Options

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