- Cincinnati, Oh
Highlights
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High performance server-side application framework
A binary static analysis tool that provides security and correctness results for Windows Portable Executable and *nix ELF binary formats
Clspv is a compiler for OpenCL C to Vulkan compute shaders
Extremely fast, in memory, JSON and interface library for modern C++
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot
App to pre-configure and install the Virtual Display Driver.
A massively parallel, high-level programming language
an SSO and OAuth / OIDC login solution for Nginx using the auth_request module
An authorization library that supports access control models like ACL, RBAC, ABAC in Rust.
A library for building fast, reliable and evolvable network services.
A C++20 library for fast serialization, deserialization and validation using reflection. Supports JSON, BSON, CBOR, flexbuffers, msgpack, TOML, XML, YAML / msgpack.org[C++20]
An efficient C++17 GPU numerical computing library with Python-like syntax
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Object Introspection (OI) enables on-demand, hierarchical profiling of objects in arbitrary C/C++ programs with no recompilation.
A modern, fast, lightweight thread pool library based on C++20
P1031 low level file i/o and filesystem library for the C++ standard
Generates API documentation for CMake functions and macros
Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various…
The reference implementation of the Linux FUSE (Filesystem in Userspace) interface
These are some tools and scripts I have created for the Early-Access Roguelike, Noita by Nolla Games.
A fast entity component system (ECS) for C & C++