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DSTools 0.1.1-alpha

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@katalash katalash released this 14 Mar 07:11
· 40 commits to master since this release

This release fixes map reading/writing bugs and is recommended for all users. Small map mods should be reimported from vanilla files if possible, as previous versions may have corrupted some MSB fields. This is true especially for DS1, as some lighting information is corrupted. MSB class definitions have changed, so all maps must be reimported from MSBs. Reimporting will preserve msb mods provided you export the map before upgrading.

Full changelog:

  • Update DS3 msb definitions. Shadowing and reflection properties are now much more accurate.
  • Initial modding project support. This allows modded files to be instead loaded and saved from a mod specific directory instead of the base game directory. Use DS3 mod engine from the modding discord to load modded files from a mod project inside DS3. Base game file edits are no longer needed.
  • Fix a minor DS3 msb serialization issue where some small fields weren't being written correctly. May not be consequential.
  • Support for saving parts pose section, which prevents models on some maps from T-posing. For already modded maps, this information will automatically be loaded and restored from backup maps, so no need to restart your mapping project.
  • Fix not reading and writing certain lighting/graphics related fields for DS1 parts.