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This example shows how to render complex glyphs like Thai and Arabic. Updates hajimehoshi#675
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# `NotoSansArabic-Regular.ttf` | ||
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Open Font License 1.1 | ||
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https://fonts.google.com/noto/specimen/Noto+Sans+Arabic/about | ||
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# `NotoSansDevanagari-Regular.ttf` | ||
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Open Font License 1.1 | ||
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https://fonts.google.com/noto/specimen/Noto+Sans+Devanagari/about | ||
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# `NotoSansJP-Regular.ttf` | ||
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Open Font License 1.1 | ||
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https://fonts.google.com/noto/specimen/Noto+Sans+JP/about | ||
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# `NotoSansThai-Regular.ttf` | ||
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Open Font License 1.1 | ||
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https://fonts.google.com/noto/specimen/Noto+Sans+Thai/about |
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// Copyright 2023 The Ebitengine Authors | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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package main | ||
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import ( | ||
"bytes" | ||
_ "embed" | ||
"image" | ||
"image/color" | ||
"image/draw" | ||
"log" | ||
"math" | ||
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"github.com/go-text/typesetting/di" | ||
"github.com/go-text/typesetting/font" | ||
"github.com/go-text/typesetting/language" | ||
"github.com/go-text/typesetting/opentype/api" | ||
"github.com/go-text/typesetting/shaping" | ||
"golang.org/x/image/math/fixed" | ||
"golang.org/x/image/vector" | ||
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"github.com/hajimehoshi/ebiten/v2" | ||
"github.com/hajimehoshi/ebiten/v2/examples/resources/fonts" | ||
) | ||
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//go:embed NotoSansArabic-Regular.ttf | ||
var arabicTTF []byte | ||
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var arabicOut shaping.Output | ||
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func init() { | ||
face, err := font.ParseTTF(bytes.NewReader(arabicTTF)) | ||
if err != nil { | ||
log.Fatal(err) | ||
} | ||
runes := []rune("لمّا كان الاعتراف بالكرامة المتأصلة في جميع") | ||
input := shaping.Input{ | ||
Text: runes, | ||
RunStart: 0, | ||
RunEnd: len(runes), | ||
Direction: di.DirectionRTL, | ||
Face: face, | ||
Size: fixed.I(24), | ||
Script: language.Arabic, | ||
Language: "ar", | ||
} | ||
arabicOut = (&shaping.HarfbuzzShaper{}).Shape(input) | ||
} | ||
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//go:embed NotoSansDevanagari-Regular.ttf | ||
var devanagariTTF []byte | ||
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var devanagariOut shaping.Output | ||
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func init() { | ||
face, err := font.ParseTTF(bytes.NewReader(devanagariTTF)) | ||
if err != nil { | ||
log.Fatal(err) | ||
} | ||
runes := []rune("चूंकि मानव परिवार के सभी सदस्यों के जन्मजात गौरव और समान") | ||
input := shaping.Input{ | ||
Text: runes, | ||
RunStart: 0, | ||
RunEnd: len(runes), | ||
Direction: di.DirectionLTR, | ||
Face: face, | ||
Size: fixed.I(24), | ||
Script: language.Devanagari, | ||
Language: "hi", | ||
} | ||
devanagariOut = (&shaping.HarfbuzzShaper{}).Shape(input) | ||
} | ||
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//go:embed NotoSansThai-Regular.ttf | ||
var thaiTTF []byte | ||
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var thaiOut shaping.Output | ||
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func init() { | ||
face, err := font.ParseTTF(bytes.NewReader(thaiTTF)) | ||
if err != nil { | ||
log.Fatal(err) | ||
} | ||
runes := []rune("โดยที่การไม่นำพาและการหมิ่นในคุณค่าของสิทธิมนุษยชน") | ||
input := shaping.Input{ | ||
Text: runes, | ||
RunStart: 0, | ||
RunEnd: len(runes), | ||
Direction: di.DirectionLTR, | ||
Face: face, | ||
Size: fixed.I(24), | ||
Script: language.Thai, | ||
Language: "th", | ||
} | ||
thaiOut = (&shaping.HarfbuzzShaper{}).Shape(input) | ||
} | ||
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var japaneseOut shaping.Output | ||
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func init() { | ||
face, err := font.ParseTTF(bytes.NewReader(fonts.MPlus1pRegular_ttf)) | ||
if err != nil { | ||
log.Fatal(err) | ||
} | ||
runes := []rune("ラーメン。") | ||
input := shaping.Input{ | ||
Text: runes, | ||
RunStart: 0, | ||
RunEnd: len(runes), | ||
Direction: di.DirectionTTB, | ||
Face: face, | ||
Size: fixed.I(24), | ||
Script: language.Katakana_Or_Hiragana, | ||
Language: "ja", | ||
} | ||
japaneseOut = (&shaping.HarfbuzzShaper{}).Shape(input) | ||
} | ||
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var ( | ||
whiteImage = ebiten.NewImage(3, 3) | ||
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// whiteSubImage is an internal sub image of whiteImage. | ||
// Use whiteSubImage at DrawTriangles instead of whiteImage in order to avoid bleeding edges. | ||
whiteSubImage = whiteImage.SubImage(image.Rect(1, 1, 2, 2)).(*ebiten.Image) | ||
) | ||
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func init() { | ||
whiteImage.Fill(color.White) | ||
} | ||
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const ( | ||
screenWidth = 640 | ||
screenHeight = 480 | ||
) | ||
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type Game struct { | ||
vertices []ebiten.Vertex | ||
indices []uint16 | ||
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glyphCache map[glyphCacheKey]glyphCacheValue | ||
} | ||
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type glyphCacheKey struct { | ||
output *shaping.Output // TODO: This should be a font.Face instead of shaping.Output. | ||
glyphID api.GID | ||
origin fixed.Point26_6 | ||
} | ||
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type glyphCacheValue struct { | ||
image *ebiten.Image | ||
point image.Point | ||
} | ||
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func (g *Game) Update() error { | ||
return nil | ||
} | ||
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func (g *Game) Draw(screen *ebiten.Image) { | ||
g.drawGlyphs(screen, &arabicOut, 20, 100) | ||
g.drawGlyphs(screen, &devanagariOut, 20, 150) | ||
g.drawGlyphs(screen, &thaiOut, 20, 200) | ||
g.drawGlyphs(screen, &japaneseOut, 20, 250) | ||
} | ||
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func fixed26_6ToFloat32(x fixed.Int26_6) float32 { | ||
return float32(x>>6) + (float32(x&(1<<6-1)) / (1 << 6)) | ||
} | ||
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func float32ToFixed26_6(x float32) fixed.Int26_6 { | ||
i := float32(math.Floor(float64(x))) | ||
return (fixed.Int26_6(i) << 6) + fixed.Int26_6((x-i)*(1<<6)) | ||
} | ||
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func (g *Game) drawGlyphs(dst *ebiten.Image, output *shaping.Output, originX, originY float32) { | ||
g.vertices = g.vertices[:0] | ||
g.indices = g.indices[:0] | ||
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scale := fixed26_6ToFloat32(output.Size) / float32(output.Face.Font.Upem()) | ||
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orig := fixed.Point26_6{ | ||
X: float32ToFixed26_6(originX), | ||
Y: float32ToFixed26_6(originY), | ||
} | ||
for _, glyph := range output.Glyphs { | ||
key := glyphCacheKey{ | ||
output: output, | ||
glyphID: glyph.GlyphID, | ||
origin: orig, | ||
} | ||
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v, ok := g.glyphCache[key] | ||
if !ok { | ||
data := output.Face.GlyphData(glyph.GlyphID).(api.GlyphOutline) | ||
if len(data.Segments) == 0 { | ||
continue | ||
} | ||
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segs := make([]api.Segment, len(data.Segments)) | ||
for i, seg := range data.Segments { | ||
segs[i] = seg | ||
for j := range seg.Args { | ||
segs[i].Args[j].X *= scale | ||
segs[i].Args[j].Y *= scale | ||
segs[i].Args[j].Y *= -1 | ||
} | ||
} | ||
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v.image, v.point = segmentsToImage(segs, orig) | ||
if g.glyphCache == nil { | ||
g.glyphCache = map[glyphCacheKey]glyphCacheValue{} | ||
} | ||
g.glyphCache[key] = v | ||
} | ||
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if v.image != nil { | ||
op := &ebiten.DrawImageOptions{} | ||
op.GeoM.Translate(float64(v.point.X), float64(v.point.Y)) | ||
dst.DrawImage(v.image, op) | ||
} | ||
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orig = orig.Add(fixed.Point26_6{X: glyph.XAdvance, Y: glyph.YAdvance * -1}) | ||
} | ||
} | ||
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func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { | ||
return screenWidth, screenHeight | ||
} | ||
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func main() { | ||
ebiten.SetWindowSize(screenWidth, screenHeight) | ||
ebiten.SetWindowTitle("Text I18N (Ebitengine Demo)") | ||
if err := ebiten.RunGame(&Game{}); err != nil { | ||
log.Fatal(err) | ||
} | ||
} | ||
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func segmentsToRect(segs []api.Segment) fixed.Rectangle26_6 { | ||
if len(segs) == 0 { | ||
return fixed.Rectangle26_6{} | ||
} | ||
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minX := float32(math.Inf(1)) | ||
minY := float32(math.Inf(1)) | ||
maxX := float32(math.Inf(-1)) | ||
maxY := float32(math.Inf(-1)) | ||
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for _, seg := range segs { | ||
n := 1 | ||
switch seg.Op { | ||
case api.SegmentOpQuadTo: | ||
n = 2 | ||
case api.SegmentOpCubeTo: | ||
n = 3 | ||
} | ||
for i := 0; i < n; i++ { | ||
x := seg.Args[i].X | ||
y := seg.Args[i].Y | ||
if minX > x { | ||
minX = x | ||
} | ||
if minY > y { | ||
minY = y | ||
} | ||
if maxX < x { | ||
maxX = x | ||
} | ||
if maxY < y { | ||
maxY = y | ||
} | ||
} | ||
} | ||
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return fixed.Rectangle26_6{ | ||
Min: fixed.Point26_6{ | ||
X: float32ToFixed26_6(minX), | ||
Y: float32ToFixed26_6(minY), | ||
}, | ||
Max: fixed.Point26_6{ | ||
X: float32ToFixed26_6(maxX), | ||
Y: float32ToFixed26_6(maxY), | ||
}, | ||
} | ||
} | ||
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func segmentsToImage(segs []api.Segment, orig fixed.Point26_6) (*ebiten.Image, image.Point) { | ||
dBounds := segmentsToRect(segs).Add(orig) | ||
dr := image.Rect( | ||
dBounds.Min.X.Floor(), | ||
dBounds.Min.Y.Floor(), | ||
dBounds.Max.X.Ceil(), | ||
dBounds.Max.Y.Ceil(), | ||
) | ||
biasX := fixed26_6ToFloat32(orig.X) - float32(dr.Min.X) | ||
biasY := fixed26_6ToFloat32(orig.Y) - float32(dr.Min.Y) | ||
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width, height := dr.Dx(), dr.Dy() | ||
if width <= 0 || height <= 0 { | ||
return nil, image.Point{} | ||
} | ||
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rast := vector.NewRasterizer(width, height) | ||
rast.DrawOp = draw.Src | ||
for _, seg := range segs { | ||
switch seg.Op { | ||
case api.SegmentOpMoveTo: | ||
rast.MoveTo(seg.Args[0].X+biasX, seg.Args[0].Y+biasY) | ||
case api.SegmentOpLineTo: | ||
rast.LineTo(seg.Args[0].X+biasX, seg.Args[0].Y+biasY) | ||
case api.SegmentOpQuadTo: | ||
rast.QuadTo( | ||
seg.Args[0].X+biasX, seg.Args[0].Y+biasY, | ||
seg.Args[1].X+biasX, seg.Args[1].Y+biasY, | ||
) | ||
case api.SegmentOpCubeTo: | ||
rast.CubeTo( | ||
seg.Args[0].X+biasX, seg.Args[0].Y+biasY, | ||
seg.Args[1].X+biasX, seg.Args[1].Y+biasY, | ||
seg.Args[2].X+biasX, seg.Args[2].Y+biasY, | ||
) | ||
} | ||
} | ||
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dst := image.NewAlpha(image.Rect(0, 0, width, height)) | ||
rast.Draw(dst, dst.Bounds(), image.Opaque, image.Point{}) | ||
return ebiten.NewImageFromImage(dst), dr.Min | ||
} |
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