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mandos

a tiny rogue clone written in elm!

about

this is a learning elm project but i'd also like the code to be clear and well-factored enough to be a "teaching" project as well

features

  • armor
  • auto-explore
  • event log
  • field of vision
  • items
  • language
  • map generation
  • melee combat
  • quest journal
  • weapons
  • responsive
  • thrown weapons
  • env hazards (water/lava features)
  • allies
  • history (statues, engravings, monoliths)

caveats

known not to work in firefox (this is maybe an elm-keyboard issue?)

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