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cocos2d-x multiplatform

cocos2d-x is a multi-platform 2D game engine in C++, based on cocos2d-iphone and licensed under MIT. Now this engine has been ported to WOPhone, iOS 4.1, Android 2.1 and higher, WindowsXP & Windows7.

Multi Platform

  • cocos2d-iphone-cpp: tested on iPhone 3.2, 4.1 & 4.2 SDK
  • cocos2d-android-ndk: based on ndk-r4(crystax.net version) & ndk-r5, tested on Android 2.1, 2.2, 2.3 emulator, HTC G2, G3, G6, G7 device
  • cocos2d-wophone: well tested on WOPhone of ChinaUnicom, both emulator & device.
  • cocos2d-win32: well tested on WindowsXP & Windows7. It depends on PowerVR OpenGL ES 1.1 libraries for win32 system

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Port of cocos2d-iphone in C++

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LICENSE.artwork
Zlib
LICENSE.box2d
MIT
LICENSE.chipmunk
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LICENSE.cocos2d-x

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  • C++ 53.7%
  • C 38.4%
  • Objective-C 3.1%
  • Assembly 1.2%
  • Java 0.9%
  • Ada 0.7%
  • Other 2.0%