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Merge pull request #1023 from braddunbar/events
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Clean up `Backbone.Events`.
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jashkenas committed Feb 18, 2012
2 parents c8cbde2 + f92fa9a commit 4de073c
Showing 1 changed file with 44 additions and 39 deletions.
83 changes: 44 additions & 39 deletions backbone.js
Original file line number Diff line number Diff line change
Expand Up @@ -82,71 +82,76 @@
//
Backbone.Events = {

// Bind an event, specified by a string name, `ev`, to a `callback`
// Bind one or more space separated events, `events`, to a `callback`
// function. Passing `"all"` will bind the callback to all events fired.
on: function(events, callback, context) {
var ev;
var calls, event, node, tail, list;
if (!callback) return this;
events = events.split(/\s+/);
var calls = this._callbacks || (this._callbacks = {});
while (ev = events.shift()) {
calls = this._callbacks || (this._callbacks = {});
while (event = events.shift()) {
// Create an immutable callback list, allowing traversal during
// modification. The tail is an empty object that will always be used
// as the next node.
var list = calls[ev] || (calls[ev] = {});
var tail = list.tail || (list.tail = list.next = {});
tail.callback = callback;
tail.context = context;
list.tail = tail.next = {};
list = calls[event];
node = list ? list.tail : {};
node.next = tail = {};
node.context = context;
node.callback = callback;
calls[event] = {tail: tail, next: list ? list.next : node};
}
return this;
},

// Remove one or many callbacks. If `context` is null, removes all callbacks
// with that function. If `callback` is null, removes all callbacks for the
// event. If `ev` is null, removes all bound callbacks for all events.
// event. If `events` is null, removes all bound callbacks for all events.
off: function(events, callback, context) {
var ev, calls, node;
var event, calls, node, tail, cb, ctx;
if (!events) {
delete this._callbacks;
} else if (calls = this._callbacks) {
events = events.split(/\s+/);
while (ev = events.shift()) {
node = calls[ev];
delete calls[ev];
while (event = events.shift()) {
node = calls[event];
delete calls[event];
if (!callback || !node) continue;
// Create a new list, omitting the indicated event/context pairs.
while ((node = node.next) && node.next) {
if (node.callback === callback &&
(!context || node.context === context)) continue;
this.on(ev, node.callback, node.context);
// Create a new list, omitting the indicated callbacks.
tail = node.tail;
while ((node = node.next) !== tail) {
cb = node.callback;
ctx = node.context;
if (cb !== callback || (context && ctx !== context)) {
this.on(event, cb, ctx);
}
}
}
}
return this;
},

// Trigger an event, firing all bound callbacks. Callbacks are passed the
// same arguments as `trigger` is, apart from the event name.
// Trigger one more many events, firing all bound callbacks. Callbacks are
// passed the same arguments as `trigger` is, apart from the event name.
// Listening for `"all"` passes the true event name as the first argument.
trigger: function(events) {
var event, node, calls, tail, args, all, rest;
if (!(calls = this._callbacks)) return this;
all = calls['all'];
(events = events.split(/\s+/)).push(null);
// Save references to the current heads & tails.
while (event = events.shift()) {
if (all) events.push({next: all.next, tail: all.tail, event: event});
if (!(node = calls[event])) continue;
events.push({next: node.next, tail: node.tail});
}
// Traverse each list, stopping when the saved tail is reached.
all = calls.all;
events = events.split(/\s+/);
rest = slice.call(arguments, 1);
while (node = events.pop()) {
tail = node.tail;
args = node.event ? [node.event].concat(rest) : rest;
while ((node = node.next) !== tail) {
node.callback.apply(node.context || this, args);
while (event = events.shift()) {
if (node = calls[event]) {
tail = node.tail;
while ((node = node.next) !== tail) {
node.callback.apply(node.context || this, rest);
}
}
if (node = all) {
tail = node.tail;
args = [event].concat(rest);
while ((node = node.next) !== tail) {
node.callback.apply(node.context || this, args);
}
}
}
return this;
Expand Down Expand Up @@ -766,12 +771,12 @@
// Sets need to update their indexes when models change ids. All other
// events simply proxy through. "add" and "remove" events that originate
// in other collections are ignored.
_onModelEvent: function(ev, model, collection, options) {
if ((ev == 'add' || ev == 'remove') && collection != this) return;
if (ev == 'destroy') {
_onModelEvent: function(event, model, collection, options) {
if ((event == 'add' || event == 'remove') && collection != this) return;
if (event == 'destroy') {
this.remove(model, options);
}
if (model && ev === 'change:' + model.idAttribute) {
if (model && event === 'change:' + model.idAttribute) {
delete this._byId[model.previous(model.idAttribute)];
this._byId[model.id] = model;
}
Expand Down

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