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glBeginQuery.xhtml
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<div class="refentry" id="glBeginQuery">
<div class="titlepage"></div>
<div class="refnamediv">
<h2>Name</h2>
<p>glBeginQuery — delimit the boundaries of a query object</p>
</div>
<div class="refsynopsisdiv">
<h2>C Specification</h2>
<div class="funcsynopsis">
<table style="border: 0; cellspacing: 0; cellpadding: 0;" class="funcprototype-table">
<tr>
<td>
<code class="funcdef">void <strong class="fsfunc">glBeginQuery</strong>(</code>
</td>
<td>GLenum <var class="pdparam">target</var>, </td>
</tr>
<tr>
<td> </td>
<td>GLuint <var class="pdparam">id</var><code>)</code>;</td>
</tr>
</table>
<div class="funcprototype-spacer"> </div>
</div>
<div class="funcsynopsis">
<table style="border: 0; cellspacing: 0; cellpadding: 0;" class="funcprototype-table">
<tr>
<td>
<code class="funcdef">void <strong class="fsfunc">glEndQuery</strong>(</code>
</td>
<td>GLenum <var class="pdparam">target</var><code>)</code>;</td>
</tr>
</table>
<div class="funcprototype-spacer"> </div>
</div>
</div>
<div class="refsect1" id="parameters">
<h2>Parameters for <code class="function">glBeginQuery</code></h2>
<div class="variablelist">
<dl class="variablelist">
<dt>
<span class="term">
<em class="parameter">
<code>target</code>
</em>
</span>
</dt>
<dd>
<p>
Specifies the target type of query object established between
<code class="function">glBeginQuery</code> and the subsequent <code class="function">glEndQuery</code>.
The symbolic constant must be one of <code class="constant">GL_ANY_SAMPLES_PASSED</code>, <code class="constant">GL_ANY_SAMPLES_PASSED_CONSERVATIVE</code>,
or <code class="constant">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</code>.
</p>
</dd>
<dt>
<span class="term">
<em class="parameter">
<code>id</code>
</em>
</span>
</dt>
<dd>
<p>
Specifies the name of a query object.
</p>
</dd>
</dl>
</div>
</div>
<div class="refsect1" id="parameters2">
<h2>Parameters for <code class="function">glEndQuery</code></h2>
<div class="variablelist">
<dl class="variablelist">
<dt>
<span class="term">
<em class="parameter">
<code>target</code>
</em>
</span>
</dt>
<dd>
<p>
Specifies the target type of query object to be concluded.
The symbolic constant must be one of <code class="constant">GL_ANY_SAMPLES_PASSED</code>, <code class="constant">GL_ANY_SAMPLES_PASSED_CONSERVATIVE</code>,
or <code class="constant">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</code>.
</p>
</dd>
</dl>
</div>
</div>
<div class="refsect1" id="description">
<h2>Description</h2>
<p>
<code class="function">glBeginQuery</code> and <a class="citerefentry" href="glEndQuery"><span class="citerefentry"><span class="refentrytitle">glEndQuery</span></span></a> delimit the
boundaries of a query object. <em class="parameter"><code>query</code></em> must be a name previously returned from a call to
<a class="citerefentry" href="glGenQueries"><span class="citerefentry"><span class="refentrytitle">glGenQueries</span></span></a>. If a query object with name <em class="parameter"><code>id</code></em>
does not yet exist it is created with the type determined by <em class="parameter"><code>target</code></em>. <em class="parameter"><code>target</code></em> must
be one of <code class="constant">GL_ANY_SAMPLES_PASSED</code>, <code class="constant">GL_ANY_SAMPLES_PASSED_CONSERVATIVE</code>,
or <code class="constant">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</code>. The behavior of the query
object depends on its type and is as follows.
</p>
<p>
If <em class="parameter"><code>target</code></em> is <code class="constant">GL_ANY_SAMPLES_PASSED</code>, <em class="parameter"><code>id</code></em> must be an unused name,
or the name of an existing boolean occlusion query object.
When <code class="function">glBeginQuery</code> is executed, the query object's samples-passed flag is reset to <code class="constant">GL_FALSE</code>.
Subsequent rendering causes the flag to be set to <code class="constant">GL_TRUE</code> if any sample passes the depth test. When
<code class="function">glEndQuery</code> is executed, the samples-passed flag is assigned to the query object's result value. This value can
be queried by calling <a class="citerefentry" href="glGetQueryObjectuiv"><span class="citerefentry"><span class="refentrytitle">glGetQueryObjectuiv</span></span></a> with <em class="parameter"><code>pname</code></em>
<code class="constant">GL_QUERY_RESULT</code>.
</p>
<p>
If <em class="parameter"><code>target</code></em> is <code class="constant">GL_ANY_SAMPLES_PASSED_CONSERVATIVE</code>, <em class="parameter"><code>id</code></em> must be an unused name,
or the name of an existing boolean occlusion query object.
When <code class="function">glBeginQuery</code> is executed, the query object's samples-passed flag is reset to <code class="constant">GL_FALSE</code>.
Subsequent rendering causes the flag to be set to <code class="constant">GL_TRUE</code> if any sample passes the depth test. The implementation
may choose to use a less precision version of the test, which can additionally set the samples-passed flag to <code class="constant">GL_TRUE</code>
in some other implementation-dependent cases. When <code class="function">glEndQuery</code> is executed, the samples-passed flag is assigned to
the query object's result value. This value can be queried by calling <a class="citerefentry" href="glGetQueryObjectuiv"><span class="citerefentry"><span class="refentrytitle">glGetQueryObjectuiv</span></span></a>
with <em class="parameter"><code>pname</code></em> <code class="constant">GL_QUERY_RESULT</code>.
</p>
<p>
If <em class="parameter"><code>target</code></em> is <code class="constant">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</code>, <em class="parameter"><code>id</code></em> must be
an unused name, or the name of an existing primitive query object previously bound to the <code class="constant">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</code>
query binding. When <code class="function">glBeginQuery</code> is executed, the query object's primitives-written counter is reset to 0. Subsequent
rendering will increment the counter once for every vertex that is written into the bound transform feedback buffer(s). If transform feedback
mode is not activated between the call to <code class="function">glBeginQuery</code> and <code class="function">glEndQuery</code>, the counter will not be
incremented. When <code class="function">glEndQuery</code> is executed, the primitives-written counter is assigned to
the query object's result value. This value can be queried by calling <a class="citerefentry" href="glGetQueryObjectuiv"><span class="citerefentry"><span class="refentrytitle">glGetQueryObjectuiv</span></span></a> with <em class="parameter"><code>pname</code></em>
<code class="constant">GL_QUERY_RESULT</code>.
</p>
</div>
<div class="refsect1" id="errors">
<h2>Errors</h2>
<p>
<code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>target</code></em> is not one of the accepted tokens.
</p>
<p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if <code class="function">glBeginQuery</code> is executed while
a query object of the same <em class="parameter"><code>target</code></em> is already active. Note: <code class="constant">GL_ANY_SAMPLES_PASSED</code>
and <code class="constant">GL_ANY_SAMPLES_PASSED_CONSERVATIVE</code> alias to the same target for the purposes of this error.
</p>
<p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if <code class="function">glEndQuery</code>
is executed when a query object of the same <em class="parameter"><code>target</code></em> is not active.
</p>
<p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if <em class="parameter"><code>id</code></em> is 0.
</p>
<p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if <em class="parameter"><code>id</code></em> not a name returned from a previous call to
<code class="function">glGenQueries</code>, or if such a name has since been deleted with <code class="function">glDeleteQueries</code>.
</p>
<p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if <em class="parameter"><code>id</code></em> is the name of an already active query object.
</p>
<p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if <em class="parameter"><code>id</code></em> refers to an existing query object whose type
does not does not match <em class="parameter"><code>target</code></em>.
</p>
</div>
{$pipelinestall}{$examples}
<div class="refsect1" id="versions">
<h2>API Version Support</h2>
<div class="informaltable">
<table style="border-collapse: collapse; border-top: 2px solid ; border-bottom: 2px solid ; border-left: 2px solid ; border-right: 2px solid ; ">
<colgroup>
<col style="text-align: left; "/>
<col style="text-align: center; " class="firstvers"/>
<col style="text-align: center; "/>
<col style="text-align: center; " class="lastvers"/>
</colgroup>
<thead>
<tr>
<th style="text-align: left; border-right: 2px solid ; ">
</th>
<th style="text-align: center; border-bottom: 2px solid ; " colspan="3">
<span class="bold"><strong>OpenGL ES API Version</strong></span>
</th>
</tr>
<tr>
<th style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>Function Name</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>2.0</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>3.0</strong></span>
</th>
<th style="text-align: center; border-bottom: 2px solid ; ">
<span class="bold"><strong>3.1</strong></span>
</th>
</tr>
</thead>
<tbody>
<tr>
<td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
<code class="function">glBeginQuery</code>
</td>
<td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">✔</td>
<td style="text-align: center; border-bottom: 2px solid ; ">✔</td>
</tr>
<tr>
<td style="text-align: left; border-right: 2px solid ; ">
<code class="function">glEndQuery</code>
</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">✔</td>
<td style="text-align: center; ">✔</td>
</tr>
</tbody>
</table>
</div>
</div>
<div class="refsect1" id="seealso">
<h2>See Also</h2>
<p>
<a class="citerefentry" href="glDeleteQueries"><span class="citerefentry"><span class="refentrytitle">glDeleteQueries</span></span></a>,
<a class="citerefentry" href="glGenQueries"><span class="citerefentry"><span class="refentrytitle">glGenQueries</span></span></a>,
<a class="citerefentry" href="glGetQueryiv"><span class="citerefentry"><span class="refentrytitle">glGetQueryiv</span></span></a>,
<a class="citerefentry" href="glGetQueryObjectuiv"><span class="citerefentry"><span class="refentrytitle">glGetQueryObjectuiv</span></span></a>,
<a class="citerefentry" href="glIsQuery"><span class="citerefentry"><span class="refentrytitle">glIsQuery</span></span></a>
</p>
</div>
<div class="refsect1" id="Copyright">
<h2>Copyright</h2>
<p>
Copyright © 2005 Addison-Wesley.
Copyright © 2010-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
<a class="link" href="https://opencontent.org/openpub/" target="_top">https://opencontent.org/openpub/</a>.
</p>
</div>
</div>