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Merge pull request BSVino#128 from peterekepeter/patch-1
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Update gl_CullDistance.xhtml
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BSVino authored Oct 23, 2022
2 parents 4b0a024 + 39d36f7 commit f87759d
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4 changes: 2 additions & 2 deletions sl4/gl_CullDistance.xhtml
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<em class="parameter"><code>gl_CullDistance</code></em>[<span class="emphasis"><em>i</em></span>]
specifies a cull distance for each plane <span class="emphasis"><em>i</em></span>.
A distance of 0.0 means that the vertex is on the plane, a
positive distance means that the vertex is insider the cull
positive distance means that the vertex is inside the cull
volume, and a negative distance means that the point is outside
the cull volume. Primitives whose vertices all have a negative
clip distance for plane <span class="emphasis"><em>i</em></span> will be
cull distance for plane <span class="emphasis"><em>i</em></span> will be
discarded.
</p>
<p>
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