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update gl3 as well
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ratchetfreak authored Feb 8, 2017
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3 changes: 2 additions & 1 deletion gl3/glDrawElements.xhtml
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<code class="constant">GL_UNSIGNED_BYTE</code>, <code class="constant">GL_UNSIGNED_SHORT</code>, or
<code class="constant">GL_UNSIGNED_INT</code>.
</p></dd><dt><span class="term"><em class="parameter"><code>indices</code></em></span></dt><dd><p>
Specifies a pointer to the location where the indices are stored.
Specifies an offset of the first index in the array in the data store of the buffer currently bound to
the GL_ELEMENT_ARRAY_BUFFER target.
</p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
<code class="function">glDrawElements</code> specifies multiple geometric primitives
with very few subroutine calls. Instead of calling a GL function
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