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glBindBuffersRange.xhtml
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<div class="refentry" id="glBindBuffersRange">
<div class="titlepage"></div>
<div class="refnamediv">
<h2>Name</h2>
<p>glBindBuffersRange — bind ranges of one or more buffer objects to a sequence of indexed buffer targets</p>
</div>
<div class="refsynopsisdiv">
<h2>C Specification</h2>
<div class="funcsynopsis">
<table style="border: 0; cellspacing: 0; cellpadding: 0;" class="funcprototype-table">
<tr>
<td>
<code class="funcdef">void <strong class="fsfunc">glBindBuffersRange</strong>(</code>
</td>
<td>GLenum <var class="pdparam">target</var>, </td>
</tr>
<tr>
<td> </td>
<td>GLuint <var class="pdparam">first</var>, </td>
</tr>
<tr>
<td> </td>
<td>GLsizei <var class="pdparam">count</var>, </td>
</tr>
<tr>
<td> </td>
<td>const GLuint *<var class="pdparam">buffers</var>, </td>
</tr>
<tr>
<td> </td>
<td>const GLintptr *<var class="pdparam">offsets</var>, </td>
</tr>
<tr>
<td> </td>
<td>const GLintptr *<var class="pdparam">sizes</var><code>)</code>;</td>
</tr>
</table>
<div class="funcprototype-spacer"> </div>
</div>
</div>
<div class="refsect1" id="parameters">
<h2>Parameters</h2>
<div class="variablelist">
<dl class="variablelist">
<dt>
<span class="term">
<em class="parameter">
<code>target</code>
</em>
</span>
</dt>
<dd>
<p>
Specify the target of the bind operation. <em class="parameter"><code>target</code></em> must be
one of <code class="constant">GL_ATOMIC_COUNTER_BUFFER</code>,
<code class="constant">GL_TRANSFORM_FEEDBACK_BUFFER</code>, <code class="constant">GL_UNIFORM_BUFFER</code> or
<code class="constant">GL_SHADER_STORAGE_BUFFER</code>.
</p>
</dd>
<dt>
<span class="term">
<em class="parameter">
<code>index</code>
</em>
</span>
</dt>
<dd>
<p>
Specify the index of the first binding point within the array specified by <em class="parameter"><code>target</code></em>.
</p>
</dd>
<dt>
<span class="term">
<em class="parameter">
<code>count</code>
</em>
</span>
</dt>
<dd>
<p>
Specify the number of contiguous binding points to which to bind buffers.
</p>
</dd>
<dt>
<span class="term">
<em class="parameter">
<code>buffers</code>
</em>
</span>
</dt>
<dd>
<p>
A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or <code class="constant">NULL</code>.
</p>
</dd>
</dl>
</div>
</div>
<div class="refsect1" id="description">
<h2>Description</h2>
<p>
<code class="function">glBindBuffersRange</code> binds a set of <em class="parameter"><code>count</code></em> ranges from buffer objects whose names
are given in the array <em class="parameter"><code>buffers</code></em> to the <em class="parameter"><code>count</code></em> consecutive binding
points starting from index <em class="parameter"><code>index</code></em> of the array of targets specified
by <em class="parameter"><code>target</code></em>. <em class="parameter"><code>offsets</code></em> specifies the address of an array containing
<em class="parameter"><code>count</code></em> starting offsets within the buffers, and <em class="parameter"><code>sizes</code></em> specifies the
adderess of an array of <em class="parameter"><code>count</code></em> sizes of the ranges. If <em class="parameter"><code>buffers</code></em> is <code class="constant">NULL</code> then
<em class="parameter"><code>offsets</code></em> and <em class="parameter"><code>sizes</code></em> are ignored and <code class="function">glBindBuffersRange</code> unbinds any
buffers that are currently bound to the referenced binding points. Assuming no errors are generated, it is equivalent to the following
pseudo-code, which calls <a class="citerefentry" href="glBindBufferRange"><span class="citerefentry"><span class="refentrytitle">glBindBufferRange</span></span></a>:
</p>
<pre class="programlisting"> for (i = 0; i < count; i++) {
if (buffers != NULL) {
glBindBufferRange(target, first + i, buffers[i], offsets[i], sizes[i]);
} else {
glBindBufferBase(target, first + i, 0);
}
}</pre>
</div>
<div class="refsect1" id="notes">
<h2>Notes</h2>
<p>
<code class="function">glBindBuffersBase</code> is available only if the GL version is 4.4 or higher.
</p>
</div>
<div class="refsect1" id="errors">
<h2>Errors</h2>
<p>
<code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>target</code></em> is not
<code class="constant">GL_ATOMIC_COUNTER_BUFFER</code>,
<code class="constant">GL_TRANSFORM_FEEDBACK_BUFFER</code>, <code class="constant">GL_UNIFORM_BUFFER</code> or
<code class="constant">GL_SHADER_STORAGE_BUFFER</code>.
</p>
<p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if <em class="parameter"><code>first</code></em> + <em class="parameter"><code>count</code></em> is greater
than the number of target-specific indexed binding points.
</p>
<p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if any value in <em class="parameter"><code>buffers</code></em> is not
zero or the name of an existing buffer object.
</p>
<p>
<code class="constant">GL_INVALID_VALUE</code> is generated by if any value in <em class="parameter"><code>offsets</code></em> is less than zero or
if any value in <em class="parameter"><code>sizes</code></em> is less than zero.
</p>
<p>
<code class="constant">GL_INVALID_VALUE</code> is generated if any pair of values in <em class="parameter"><code>offsets</code></em>
and <em class="parameter"><code>sizes</code></em> does not respectively satisfy the constraints described for those
parameters for the specified target.
</p>
</div>
{$pipelinestall}{$examples}
<div class="refsect1" id="versions">
<h2>Version Support</h2>
<div class="informaltable">
<table style="border-collapse: collapse; border-top: 2px solid ; border-bottom: 2px solid ; border-left: 2px solid ; border-right: 2px solid ; ">
<colgroup>
<col style="text-align: left; "/>
<col style="text-align: center; " class="firstvers"/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; " class="lastvers"/>
</colgroup>
<thead>
<tr>
<th style="text-align: left; border-right: 2px solid ; ">
</th>
<th style="text-align: center; border-bottom: 2px solid ; " colspan="12">
<span class="bold"><strong>OpenGL Version</strong></span>
</th>
</tr>
<tr>
<th style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>Function / Feature Name</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>2.0</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>2.1</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>3.0</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>3.1</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>3.2</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>3.3</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.0</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.1</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.2</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.3</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.4</strong></span>
</th>
<th style="text-align: center; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.5</strong></span>
</th>
</tr>
</thead>
<tbody>
<tr>
<td style="text-align: left; border-right: 2px solid ; ">
<code class="function">glBindBuffersRange</code>
</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">✔</td>
<td style="text-align: center; ">✔</td>
</tr>
</tbody>
</table>
</div>
</div>
<div class="refsect1" id="seealso">
<h2>See Also</h2>
<p>
<a class="citerefentry" href="glGenBuffers"><span class="citerefentry"><span class="refentrytitle">glGenBuffers</span></span></a>,
<a class="citerefentry" href="glDeleteBuffers"><span class="citerefentry"><span class="refentrytitle">glDeleteBuffers</span></span></a>,
<a class="citerefentry" href="glBindBuffer"><span class="citerefentry"><span class="refentrytitle">glBindBuffer</span></span></a>,
<a class="citerefentry" href="glBindBufferBase"><span class="citerefentry"><span class="refentrytitle">glBindBufferBase</span></span></a>,
<a class="citerefentry" href="glBindBufferRange"><span class="citerefentry"><span class="refentrytitle">glBindBufferRange</span></span></a>,
<a class="citerefentry" href="glBindBuffersRange"><span class="citerefentry"><span class="refentrytitle">glBindBuffersRange</span></span></a>,
<a class="citerefentry" href="glMapBuffer"><span class="citerefentry"><span class="refentrytitle">glMapBuffer</span></span></a>,
<a class="citerefentry" href="glUnmapBuffer"><span class="citerefentry"><span class="refentrytitle">glUnmapBuffer</span></span></a>
</p>
</div>
<div class="refsect1" id="Copyright">
<h2>Copyright</h2>
<p>
Copyright © 2013-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
<a class="link" href="https://opencontent.org/openpub/" target="_top">https://opencontent.org/openpub/</a>.
</p>
</div>
</div>