forked from BSVino/docs.gl
-
Notifications
You must be signed in to change notification settings - Fork 0
/
glBeginQueryIndexed.xhtml
389 lines (388 loc) · 25.6 KB
/
glBeginQueryIndexed.xhtml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
<div class="refentry" id="glBeginQueryIndexed">
<div class="titlepage"></div>
<div class="refnamediv">
<h2>Name</h2>
<p>glBeginQueryIndexed, glEndQueryIndexed — delimit the boundaries of a query object on an indexed target</p>
</div>
<div class="refsynopsisdiv">
<h2>C Specification</h2>
<div class="funcsynopsis">
<table style="border: 0; cellspacing: 0; cellpadding: 0;" class="funcprototype-table">
<tr>
<td>
<code class="funcdef">void <strong class="fsfunc">glBeginQueryIndexed</strong>(</code>
</td>
<td>GLenum <var class="pdparam">target</var>, </td>
</tr>
<tr>
<td> </td>
<td>GLuint <var class="pdparam">index</var>, </td>
</tr>
<tr>
<td> </td>
<td>GLuint <var class="pdparam">id</var><code>)</code>;</td>
</tr>
</table>
<div class="funcprototype-spacer"> </div>
</div>
<div class="funcsynopsis">
<table style="border: 0; cellspacing: 0; cellpadding: 0;" class="funcprototype-table">
<tr>
<td>
<code class="funcdef">void <strong class="fsfunc">glEndQueryIndexed</strong>(</code>
</td>
<td>GLenum <var class="pdparam">target</var>, </td>
</tr>
<tr>
<td> </td>
<td>GLuint <var class="pdparam">index</var><code>)</code>;</td>
</tr>
</table>
<div class="funcprototype-spacer"> </div>
</div>
</div>
<div class="refsect1" id="parameters">
<h2>Parameters for <code class="function">glBeginQueryIndexed</code></h2>
<div class="variablelist">
<dl class="variablelist">
<dt>
<span class="term">
<em class="parameter">
<code>target</code>
</em>
</span>
</dt>
<dd>
<p>
Specifies the target type of query object established between
<code class="function">glBeginQueryIndexed</code> and the subsequent <a class="citerefentry" href="glEndQueryIndexed"><span class="citerefentry"><span class="refentrytitle">glEndQueryIndexed</span></span></a>.
The symbolic constant must be one of <code class="constant">GL_SAMPLES_PASSED</code>, <code class="constant">GL_ANY_SAMPLES_PASSED</code>,
<code class="constant">GL_PRIMITIVES_GENERATED</code>, <code class="constant">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</code>, or
<code class="constant">GL_TIME_ELAPSED</code>.
</p>
</dd>
<dt>
<span class="term">
<em class="parameter">
<code>index</code>
</em>
</span>
</dt>
<dd>
<p>
Specifies the index of the query target upon which to begin the query.
</p>
</dd>
<dt>
<span class="term">
<em class="parameter">
<code>id</code>
</em>
</span>
</dt>
<dd>
<p>
Specifies the name of a query object.
</p>
</dd>
</dl>
</div>
</div>
<div class="refsect1" id="parameters2">
<h2>Parameters for <code class="function">glEndQueryIndexed</code></h2>
<div class="variablelist">
<dl class="variablelist">
<dt>
<span class="term">
<em class="parameter">
<code>target</code>
</em>
</span>
</dt>
<dd>
<p>
Specifies the target type of query object to be concluded.
The symbolic constant must be one of <code class="constant">GL_SAMPLES_PASSED</code>, <code class="constant">GL_ANY_SAMPLES_PASSED</code>,
<code class="constant">GL_PRIMITIVES_GENERATED</code>, <code class="constant">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</code>, or
<code class="constant">GL_TIME_ELAPSED</code>.
</p>
</dd>
<dt>
<span class="term">
<em class="parameter">
<code>index</code>
</em>
</span>
</dt>
<dd>
<p>
Specifies the index of the query target upon which to end the query.
</p>
</dd>
</dl>
</div>
</div>
<div class="refsect1" id="description">
<h2>Description</h2>
<p>
<code class="function">glBeginQueryIndexed</code> and <a class="citerefentry" href="glEndQueryIndexed"><span class="citerefentry"><span class="refentrytitle">glEndQueryIndexed</span></span></a> delimit the
boundaries of a query object. <em class="parameter"><code>query</code></em> must be a name previously returned from a call to
<a class="citerefentry" href="glGenQueries"><span class="citerefentry"><span class="refentrytitle">glGenQueries</span></span></a>. If a query object with name <em class="parameter"><code>id</code></em>
does not yet exist it is created with the type determined by <em class="parameter"><code>target</code></em>. <em class="parameter"><code>target</code></em> must
be one of <code class="constant">GL_SAMPLES_PASSED</code>, <code class="constant">GL_ANY_SAMPLES_PASSED</code>, <code class="constant">GL_PRIMITIVES_GENERATED</code>,
<code class="constant">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</code>, or <code class="constant">GL_TIME_ELAPSED</code>. The behavior of the query
object depends on its type and is as follows.
</p>
<p>
<em class="parameter"><code>index</code></em> specifies the index of the query target and must be between a <em class="parameter"><code>target</code></em>-specific
maximum.
</p>
<p>
If <em class="parameter"><code>target</code></em> is <code class="constant">GL_SAMPLES_PASSED</code>, <em class="parameter"><code>id</code></em> must be an unused name,
or the name of an existing occlusion query object.
When <code class="function">glBeginQueryIndexed</code> is executed, the query object's samples-passed counter is reset to 0. Subsequent
rendering will increment the counter for every sample that passes the depth test. If the value of <code class="constant">GL_SAMPLE_BUFFERS</code>
is 0, then the samples-passed count is incremented by 1 for each fragment. If the value of <code class="constant">GL_SAMPLE_BUFFERS</code>
is 1, then the samples-passed count is incremented by the number of samples whose coverage bit is set. However, implementations, at their
discression may instead increase the samples-passed count by the value of <code class="constant">GL_SAMPLES</code> if any sample in the fragment
is covered. When <code class="function">glEndQueryIndexed</code>
is executed, the samples-passed counter is assigned to the query object's result value. This value can be queried by
calling <a class="citerefentry" href="glGetQueryObject"><span class="citerefentry"><span class="refentrytitle">glGetQueryObject</span></span></a> with <em class="parameter"><code>pname</code></em>
<code class="constant">GL_QUERY_RESULT</code>.
When <em class="parameter"><code>target</code></em> is <code class="constant">GL_SAMPLES_PASSED</code>, <em class="parameter"><code>index</code></em> must be zero.
</p>
<p>
If <em class="parameter"><code>target</code></em> is <code class="constant">GL_ANY_SAMPLES_PASSED</code>, <em class="parameter"><code>id</code></em> must be an unused name,
or the name of an existing boolean occlusion query object.
When <code class="function">glBeginQueryIndexed</code> is executed, the query object's samples-passed flag is reset to <code class="constant">GL_FALSE</code>.
Subsequent rendering causes the flag to be set to <code class="constant">GL_TRUE</code> if any sample passes the depth test. When
<code class="function">glEndQueryIndexed</code> is executed, the samples-passed flag is assigned to the query object's result value. This value can
be queried by calling <a class="citerefentry" href="glGetQueryObject"><span class="citerefentry"><span class="refentrytitle">glGetQueryObject</span></span></a> with <em class="parameter"><code>pname</code></em>
<code class="constant">GL_QUERY_RESULT</code>.
When <em class="parameter"><code>target</code></em> is <code class="constant">GL_ANY_SAMPLES_PASSED</code>, <em class="parameter"><code>index</code></em> must be zero.
</p>
<p>
If <em class="parameter"><code>target</code></em> is <code class="constant">GL_PRIMITIVES_GENERATED</code>, <em class="parameter"><code>id</code></em> must be an unused
name, or the name of an existing primitive query object previously bound to the <code class="constant">GL_PRIMITIVES_GENERATED</code> query binding.
When <code class="function">glBeginQueryIndexed</code> is executed, the query object's primitives-generated counter is reset to 0. Subsequent
rendering will increment the counter once for every vertex that is emitted from the geometry shader to the stream given by <em class="parameter"><code>index</code></em>,
or from the vertex shader if <em class="parameter"><code>index</code></em> is zero and no geometry shader is present.
When <code class="function">glEndQueryIndexed</code> is executed, the primitives-generated counter for stream <em class="parameter"><code>index</code></em> is assigned to
the query object's result value. This value can be queried by calling <a class="citerefentry" href="glGetQueryObject"><span class="citerefentry"><span class="refentrytitle">glGetQueryObject</span></span></a>
with <em class="parameter"><code>pname</code></em> <code class="constant">GL_QUERY_RESULT</code>.
When <em class="parameter"><code>target</code></em> is <code class="constant">GL_PRIMITIVES_GENERATED</code>, <em class="parameter"><code>index</code></em> must be
less than the value of <code class="constant">GL_MAX_VERTEX_STREAMS</code>.
</p>
<p>
If <em class="parameter"><code>target</code></em> is <code class="constant">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</code>, <em class="parameter"><code>id</code></em> must be
an unused name, or the name of an existing primitive query object previously bound to the <code class="constant">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</code>
query binding. When <code class="function">glBeginQueryIndexed</code> is executed, the query object's primitives-written counter for the stream specified by
<em class="parameter"><code>index</code></em> is reset to 0. Subsequent rendering will increment the counter once for every vertex that is written into the bound
transform feedback buffer(s) for stream <em class="parameter"><code>index</code></em>. If transform feedback
mode is not activated between the call to <code class="function">glBeginQueryIndexed</code> and <code class="function">glEndQueryIndexed</code>, the counter will not be
incremented. When <code class="function">glEndQueryIndexed</code> is executed, the primitives-written counter for stream <em class="parameter"><code>index</code></em> is assigned to
the query object's result value. This value can be queried by calling <a class="citerefentry" href="glGetQueryObject"><span class="citerefentry"><span class="refentrytitle">glGetQueryObject</span></span></a> with <em class="parameter"><code>pname</code></em>
<code class="constant">GL_QUERY_RESULT</code>.
When <em class="parameter"><code>target</code></em> is <code class="constant">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</code>, <em class="parameter"><code>index</code></em> must be
less than the value of <code class="constant">GL_MAX_VERTEX_STREAMS</code>.
</p>
<p>
If <em class="parameter"><code>target</code></em> is <code class="constant">GL_TIME_ELAPSED</code>, <em class="parameter"><code>id</code></em> must be
an unused name, or the name of an existing timer query object previously bound to the <code class="constant">GL_TIME_ELAPSED</code>
query binding. When <code class="function">glBeginQueryIndexed</code> is executed, the query object's time counter is reset to 0. When <code class="function">glEndQueryIndexed</code>
is executed, the elapsed server time that has passed since the call to <code class="function">glBeginQueryIndexed</code> is written into the query object's
time counter. This value can be queried by calling <a class="citerefentry" href="glGetQueryObject"><span class="citerefentry"><span class="refentrytitle">glGetQueryObject</span></span></a> with <em class="parameter"><code>pname</code></em>
<code class="constant">GL_QUERY_RESULT</code>.
When <em class="parameter"><code>target</code></em> is <code class="constant">GL_TIME_ELAPSED</code>, <em class="parameter"><code>index</code></em> must be zero.
</p>
<p>
Querying the <code class="constant">GL_QUERY_RESULT</code> implicitly flushes the GL pipeline until the rendering delimited by the
query object has completed and the result is available. <code class="constant">GL_QUERY_RESULT_AVAILABLE</code> can be queried to
determine if the result is immediately available or if the rendering is not yet complete.
</p>
</div>
<div class="refsect1" id="notes">
<h2>Notes</h2>
<p>
If the query target's count exceeds the maximum value representable in the number of available bits, as reported by
<a class="citerefentry" href="glGetQueryiv"><span class="citerefentry"><span class="refentrytitle">glGetQueryiv</span></span></a> with <em class="parameter"><code>target</code></em> set to the
appropriate query target and <em class="parameter"><code>pname</code></em>
<code class="constant">GL_QUERY_COUNTER_BITS</code>, the count becomes undefined.
</p>
<p>
An implementation may support 0 bits in its counter, in which case query results are always undefined
and essentially useless.
</p>
<p>
When <code class="constant">GL_SAMPLE_BUFFERS</code> is 0, the samples-passed counter of an occlusion query will increment once for each
fragment that passes the depth test. When <code class="constant">GL_SAMPLE_BUFFERS</code> is 1, an implementation may either increment
the samples-passed counter individually for each sample of a fragment that passes the depth test, or it may choose to increment
the counter for all samples of a fragment if any one of them passes the depth test.
</p>
<p>
Calling <a class="citerefentry" href="glBeginQuery"><span class="citerefentry"><span class="refentrytitle">glBeginQuery</span></span></a> or
<a class="citerefentry" href="glEndQuery"><span class="citerefentry"><span class="refentrytitle">glEndQuery</span></span></a> is equivalent to
calling <a class="citerefentry" href="glBeginQueryIndexed"><span class="citerefentry"><span class="refentrytitle">glBeginQueryIndexed</span></span></a> or
<a class="citerefentry" href="glEndQueryIndexed"><span class="citerefentry"><span class="refentrytitle">glEndQueryIndexed</span></span></a> with
<em class="parameter"><code>index</code></em> set to zero, respectively.
</p>
</div>
<div class="refsect1" id="errors">
<h2>Errors</h2>
<p>
<code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>target</code></em> is not one of the accepted tokens.
</p>
<p>
<code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>index</code></em> is greater than the
query target-specific maximum.
</p>
<p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if <code class="function">glBeginQueryIndexed</code> is executed while
a query object of the same <em class="parameter"><code>target</code></em> is already active.
</p>
<p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if <a class="citerefentry" href="glEndQueryIndexed"><span class="citerefentry"><span class="refentrytitle">glEndQueryIndexed</span></span></a>
is executed when a query object of the same <em class="parameter"><code>target</code></em> is not active.
</p>
<p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if <em class="parameter"><code>id</code></em> is 0.
</p>
<p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if <em class="parameter"><code>id</code></em> is the name of an already active query object.
</p>
<p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if <em class="parameter"><code>id</code></em> refers to an existing query object whose type
does not does not match <em class="parameter"><code>target</code></em>.
</p>
</div>
{$pipelinestall}{$examples}
<div class="refsect1" id="versions">
<h2>Version Support</h2>
<div class="informaltable">
<table style="border-collapse: collapse; border-top: 2px solid ; border-bottom: 2px solid ; border-left: 2px solid ; border-right: 2px solid ; ">
<colgroup>
<col style="text-align: left; "/>
<col style="text-align: center; " class="firstvers"/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; " class="lastvers"/>
</colgroup>
<thead>
<tr>
<th style="text-align: left; border-right: 2px solid ; ">
</th>
<th style="text-align: center; border-bottom: 2px solid ; " colspan="12">
<span class="bold"><strong>OpenGL Version</strong></span>
</th>
</tr>
<tr>
<th style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>Function / Feature Name</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>2.0</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>2.1</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>3.0</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>3.1</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>3.2</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>3.3</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.0</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.1</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.2</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.3</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.4</strong></span>
</th>
<th style="text-align: center; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.5</strong></span>
</th>
</tr>
</thead>
<tbody>
<tr>
<td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
<code class="function">glBeginQueryIndexed</code>
</td>
<td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">✔</td>
<td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">✔</td>
<td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">✔</td>
<td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">✔</td>
<td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">✔</td>
<td style="text-align: center; border-bottom: 2px solid ; ">✔</td>
</tr>
<tr>
<td style="text-align: left; border-right: 2px solid ; ">
<code class="function">glEndQueryIndexed</code>
</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">✔</td>
<td style="text-align: center; border-right: 2px solid ; ">✔</td>
<td style="text-align: center; border-right: 2px solid ; ">✔</td>
<td style="text-align: center; border-right: 2px solid ; ">✔</td>
<td style="text-align: center; border-right: 2px solid ; ">✔</td>
<td style="text-align: center; ">✔</td>
</tr>
</tbody>
</table>
</div>
</div>
<div class="refsect1" id="seealso">
<h2>See Also</h2>
<p>
<a class="citerefentry" href="glBeginQuery"><span class="citerefentry"><span class="refentrytitle">glBeginQuery</span></span></a>,
<a class="citerefentry" href="glDeleteQueries"><span class="citerefentry"><span class="refentrytitle">glDeleteQueries</span></span></a>,
<a class="citerefentry" href="glEndQuery"><span class="citerefentry"><span class="refentrytitle">glEndQuery</span></span></a>,
<a class="citerefentry" href="glGenQueries"><span class="citerefentry"><span class="refentrytitle">glGenQueries</span></span></a>,
<a class="citerefentry" href="glGetQueryObject"><span class="citerefentry"><span class="refentrytitle">glGetQueryObject</span></span></a>,
<a class="citerefentry" href="glGetQueryiv"><span class="citerefentry"><span class="refentrytitle">glGetQueryiv</span></span></a>,
<a class="citerefentry" href="glIsQuery"><span class="citerefentry"><span class="refentrytitle">glIsQuery</span></span></a>
</p>
</div>
<div class="refsect1" id="Copyright">
<h2>Copyright</h2>
<p>
Copyright © 2010-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
<a class="link" href="https://opencontent.org/openpub/" target="_top">https://opencontent.org/openpub/</a>.
</p>
</div>
</div>